[casual_games] Recommendations for a book on Flash games creation?
    Phil Steinmeyer 
    psteinmeyer at newcrayon.com
       
    Wed Oct  5 01:11:24 EDT 2005
    
    
  
Does anyone know of an on-line review (or care to offer their own), of the 
new Flash?
My beefs with Flash 7 were (roughly)
1) Terrible IDE
2) Slow
3) Limitations in terms of making stand-alone EXEs that fully exploit the 
native OS (i.e. screen resizing and such).
How does Flash 8 stack up?  Also, what's a reasonable estimate on the time 
frame until Flash 8 reaches a ~90% penetration?
----- Original Message ----- 
From: "Gary Rosenzweig" <rosenz at gmail.com>
To: "IGDA Casual Games SIG Mailing List" <casual_games at igda.org>
Sent: Tuesday, October 04, 2005 9:22 PM
Subject: Re: [casual_games] Recommendations for a book on Flash games 
creation?
On 10/4/05, Hal Barwood <hal at finitearts.com> wrote:
> An older but still relevant book is Flash 5 (!!!) ActionScript for Fun
> and Games -- just don't use the older coding style herein.
Or, get Flash MX ActionScript for Fun and Games, a slightly updated
book still in ActionScript 1.0 style, but with many added games over
the 5 book.
Or, er, so I hear :)
--
Gary Rosenzweig
CleverMedia
rosenz at clevermedia.com
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