[casual_games] Audio Engines

Chris Dillman chrisd at plaidworld.com
Wed Nov 22 17:54:15 EST 2006



>Could everyone give me an idea of what audio engines you prefer and

>why? We are interested in helping do more interesting audio

>integration work and want to understand developers preferences and

>choices better.


We ae currently using OpanAL

Why?

Because it is FREE and crossplatform.

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