[casual_games] Casual games on Mac

Adam Martin adam.m.s.martin at googlemail.com
Thu Nov 23 23:59:01 EST 2006


On 24/11/06, Michael Tretyakov <sugargames at sugargames.com> wrote:

> Hi all,

>

> > Has someone some information on how big it's the casual games

> > market on Mac?

>

> I think that Mac market much less then Windows market. Our

> experience confirms this.

> Our game Rainbow Web was released in autumn 2005 for Windows, and we

> ported it to Mac in July 2006. Right now Mac sales are only 4-5% of all

> sales.


Figures on the large shareware indie developer sites (such as
dexterity) consistently point to orders of magnitude smaller market on
OS X, but orders of magnitude higher conversion rates. Off the top of
my head, the ratio of windows sales to OS X sales varies from around
2:1 to 6:1, depending upon the game (novelty, quality, genre) and the
ways in which it is promoted to mac users.


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