[casual_games] iPhone FAQ

Adam Martin adam.m.s.martin at googlemail.com
Wed Dec 31 22:48:53 EST 2008


I've started a FAQ at http://iphonedevelopmentfaq.com

Only 40 odd faqs right now but adding more as I go...

Sent from my iPhone

On 31 Dec 2008, at 22:02, "Russell Carroll" <rcarroll at reflexive.net>
wrote:


> We're working on an iPhone game and I was considering doing a 'lite'

> version that includes ads in it.

>

> Lemon Team has a great matrix about some of the different options

> available: http://www.lemonteam.com/blog/2008/12/iphone-metrics-and-monetization-solutions-round-up/

>

> I had a couple of additional questions though and I wondered if

> anyone had any real world experience they could share?

>

> First off I was wondering if anyone had used and had an opinion on

> some the different solutions out there.

>

> Secondly, I wondered if anyone had any experience in implementing

> said solutions and what they'd learned in the process. What's

> proven to be the best way to use the ads in-game?

>

> Appreciate the thoughts!

>

> Russell Carroll

> Reflexive Entertainment

> (949) 830-1903 x14

>

>

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