[game_edu] CFP
S. Gold
goldfile at gmail.com
Mon May 12 21:02:49 EDT 2008
We apologize for possible multiple copies.
Please distribute the CfP to those who might be interested.
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CALL FOR PAPERS
*** Interactive Storytelling'08 ***
1st Joint International Conference on
Interactive Digital Storytelling
26-29 November 2008, Erfurt, Germany
http://www.ai.fh-erfurt.de/ICIDS08
Submission Deadline: June 15, 2008
--------------------------------------------------------
*** The first joint conference of the two previous European conference
series:
- TIDSE (³Technologies for Interactive Digital Storytelling²) and
- ICVS (³Virtual Storytelling Using Virtual Reality Technologies for
Storytelling²)
*** SCOPE***
Interactive Digital Storytelling is a huge step forward in games and
learning. This can be seen through its ability to enrich virtual
characters with intelligent behaviour, to allow collaboration of humans
and machines in the creative process, and to combine narrative knowledge
and user activity in interactive artefacts. In order to create novel
applications, in which users play a significant role together with
digital characters and other autonomous elements, new concepts for
Human-Computer Interaction have to be developed. Knowledge for interface
design and technology has to be garnered and integrated.
Interactive Digital Storytelling involves concepts from many aspects of
Computer Science, above all from Artificial Intelligence, with topics
such as narrative intelligence, automatic dialogue- and drama
management, robotics and smart graphics. In order to process stories in
real time, traditional storytelling needs to be formalized into
computable models, by drawing from narratological studies, and by taking
into account the characteristics of programming. Consequently, due to
its technological complexity, it is currently hardly accessible for
creators and end-users. There is a need for new authoring concepts and
tools supporting the creation of dynamic story models, allowing for rich
and meaningful interaction with the content. Finally, there is a need
for theoretical foundations considering the integration of so far
disjunctive approaches and cultures.
Research papers, case studies and demonstrations are invited that
present novel scientific results, new technology, best practice
showcases, or improvements to existing techniques and approaches in the
multidisciplinary research field of interactive digital storytelling and
its related application areas, e.g. games, virtual- / online worlds,
e-learning, edutainment, and entertainment.
Suggested research topics for contributions include, but are not limited to:
Interactive Digital Storytelling: theories, methods and concepts
Automated drama- / story engines and run-time systems
Virtual Storytelling using Virtual Reality, Augmented Reality and
Mixed Reality to tell and experience stories
Believable virtual characters in real-time narrative environments
Authoring tools and creation concepts for interactive narratives
Semantic technology and knowledge tools for Interactive Digital
Storytelling
Mobile, Geographical Information Systems and location-based
technologies for interactive storytelling
Novel and entertaining computer interfaces for interactive storytelling
Real-time direction, staging, lighting, camera work, special effects,
audio
Collaborative environments for interactive storytelling
Novel narrative forms inspired by new technology
Evaluation and user experience reports of interactive storytelling
applications
Interdisciplinary approaches to simulation and storytelling
Case studies and demonstrations of concrete examples and applications
Special invited key aspects for this year, motivated through the
conference venue, are:
Children¹s media
Interactive audio
*** SUBMISSIONS ***
All submissions should follow the Lecture Notes in Computer Science
(LNCS) format (see ³Authors Instructions² at
http://www.springer.de/comp/lncs/authors.html). Papers must be in
English. Only electronic submissions in PDF format will be considered
for review. Papers that receive high ratings in the review process will
be selected for publication by the program committee. They shall be
published as Springer LNCS volume. For the final print-ready version,
the submission of source files (WORD/LaTeX, TIF/EPS) and a signed
copyright form are required.
Submission categories:
Full papers (8-12 pages)
Short Papers (4-6 pages)
Demonstrations and Posters (2-4 pages, plus additional material)
Submission system:
http://www.easychair.org/conferences/?conf=interactivestorytelling08
*** IMPORTANT DATES ***
June 15th, 2008: Submission deadline
July 31st, 2008: Author notification of the review result
August 31st, 2008: Submission of the print-ready version
November 26-29th, 2008: Conference Interactive Storytelling 08
*** PROGRAMME COMMITTEE ***
Co-Chairs: Ulrike Spierling, Nicolas Szilas
André, Elisabeth - University of Augsburg, Germany
Aylett, Ruth Heriot-Watt University, UK
Bolter, Jay David Center for New Media Research and Education,
Atlanta, USA
Bushoff, Brunhild sagasnet, Munich, Germany
Cavazza, Marc University of Teesside, Middlesbrough, UK
Champagnat, Ronan L3i, IUT de La Rochelle, France
Cheok, Adrian David National University of Singapore, Singapore
Crawford, Chris Storytron.com, USA
Donikian, Stéphane IRISA / INRIA, Rennes, France
Göbel, Stefan ZGDV e.V., Darmstadt, Germany
Gordon, Andrew USC Institute for Creative Technology, Marina del Rey, USA
Grimm, Paul Erfurt University of Applied Sciences, Erfurt, Germany
Großmann, Holger Fraunhofer IDMT, Ilmenau, Germany
Hartmann, Knut Flensburg University of Applied Sciences, Flensburg,
Germany
Iurgel, Ido University of Minho, Guimarães, Portugal
Jantke, Klaus P. Fraunhofer IDMT, Ilmenau, Germany
Lindley, Craig Blekinge Technical College, Sweden
Magerko, Brian Georgia Institute of Technology, Atlanta, USA
Marsella, Stacy USC Information Sciences Institute, Marina Del Rey, USA
Masuch, Maic Trier University of Applied Sciences, Trier, Germany
Müller, Wolfgang University of Education, Weingarten, Germany
Nakatsu, Ryohei National University of Singapore, Singapore
Natkin, Stephane - Cedric, France
Nitsche, Michael Georgia Institute of Technology, Atlanta, USA
Païva, Ana INESC-ID, Portugal
Pan, Zhigeng Zhejiang University, Hangzhou, China
Petta, Paolo Austrian Research Institute for Artificial Intelligence,
Vienna, Austria
Pisan, Yusuf University of Technology, Sydney, Australia
Réty, Jean-Hugues University of Paris 8, Saint-Denis, France
Riedl, Mark Georgia Institute of Technology, Atlanta, USA
Schäfer, Leonie European Commission, Brussels, Belgium
Schneider, Oliver - IGDV, University of Applied Sciences, Darmstadt, Germany
Seif El-Nasr, Magy Simon Fraser University, Surrey, Canada
Spierling, Ulrike University of Applied Sciences, Erfurt, Germany
Sporer, Thomas Fraunhofer IDMT, Ilmenau, Germany
Stern, Andrew InteractiveStory.net, Brookline, MA USA
Su, Wen-Poh Queensland University of Technlogy, Brisbane, Australia
Sumi, Kaoru National Institute of Information & Communications
Technology, Kyoto, Japan
Szilas, Nicolas TECFA, University of Geneva, Switzerland
Wages, Richard - NOMADS Lab, Cologne, Germany
Young, Michael R. North Carolina State University, Raleigh, USA
*** CONTACT ***
Prof. Ulrike Spierling
FH Erfurt, University of Applied Sciences
http://www.ai.fh-erfurt.de/spierling
spierling at fh-erfurt.de
--
Susan Gold
goldfile at gmail.com
³In a completely sane world, madness is the only freedom!² - J. G. Ballard
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