[game_edu] Game studies and the economy
Scott Maddock
smaddock at gmail.com
Wed Apr 1 13:04:39 EDT 2009
Anecdotally...
I understand that the career fair at the GDC was considerably smaller than
it was last year (I wasn't in attendance last year, but it's something I
heard from multiple sources who were present then and now). I know of at
least one school with a dedicated game development program that was supposed
to see at least four new hires directly into the program faculty, but was
then denied such because of the economic hardship.
A number of companies have had non-trivial layoffs in the last few months,
or are threatening to go under. Cheyenne Mountain Entertainment, developer
of the Stargate Worlds MMO, all but *did* go under, but has since managed to
find some investors and appears to be on track again.
Midway, I think we all know about. Big Huge Games also seems to be in
trouble. EA and Activision have both laid off large numbers.
In short, I think the whole industry is feeling the pinch to some degree, in
the professional and academic sectors.
2009/4/1 Brena Smith <brena.smith at gmail.com>
> Hi all,
> I have two questions: First, I know that all educational institutions are
> not untouched by the economy these days - but have any of you seen any
> specific impact on game studies departments? Second, any thoughts on how
> the economy has impacted the electronic game industry in general? Are game
> companies seeing a lot of layoffs? Are students still able to find jobs?
>
> Many thanks!
> Brena
>
>
>
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