[game_edu] Games for Change Festival

Martin Hagvall martin at hagvall.com
Thu Apr 30 15:57:07 EDT 2009


Thanks, Alex - I am sending this out to my network (and through Twitter). As
someone engaged in social science and business education in addition to game
education, I wish you the best of luck with the event!

Martin

__________________
Martin Hagvall
martin at hagvall.com
http://twitter.com/martinhagvall


________________________________

From: game_edu-bounces at igda.org [mailto:game_edu-bounces at igda.org]
On Behalf Of Alex Quinn
Sent: Wednesday, April 29, 2009 9:18 AM
To: IGDA Game Education Listserv
Subject: [game_edu] Games for Change Festival



Please join us for the 2009 Sixth Annual Games for Change Festival,
May 27 - 29, in New York City! This is the only event dedicated to the
exciting new movement of video games for social change - games about
poverty, global conflict, climate change. Called "the Sundance of video
games" for "socially-responsible game-makers" we're building a new genre of
video game - games to change the world - for the better.

This year's festival features an Opening Keynote by Pulitzer-Prize
winning authorand world-changing New York Times journalist Nicholas Kristof
who will give us a sneak peek into his new book, television show and video
game!

Other festival highlights include a fireside chat with preeminent
games and learning scholars Jim Gee and Henry Jenkins; an interactive game
design session by leading game designer Eric Zimmerman; and a closing
keynote by Lucy Bradshaw, Executive Producer of Spore, and one of the 10
Most Influential Women In Games.

And don't miss our Games Expo, where festival-goers can see and play
these new games firsthand in a lively and media-friendly reception. And
this year will see the first-ever Knight News Game Award, sponsored the John
S. and James L. Knight Foundation. Come see how games are being used to
address key events and issues in the news!

Back by popular demand "Let the Games Begin: 101 Workshop on Making
Social Issue Games," our pre-festival day-long workshop for newbies on May
27th! (2008 MacArthur Foundation's DML Competition award-winner) This
workshop is a soup-to-nuts tutorial on the fundamentals of social issue
games. Vital to those who are new to designing learning games but passionate
about social issues, the workshop features leading experts on game design,
fundraising, evaluation, youth participation, distribution, and press
strategies. The 101 Workshop on Making Social Issue Games is made possible
through the generous support of the AMD Foundation.

Festival panelists and speakers include:

Ian Bogost, CEO of Persuasive Games and author of Unit Operations:
An Approach to Videogame Criticism
Heather Chaplin, journalist (NPR, NYT) and author of Smartbomb: The
Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution.
Mary Flanagan, Director of the Tiltfactor Lab
Tracy Fullerton, Assistant Professor, USC, Interactive Media
Judith Helfand, Independent filmmaker
Frank Lantz, CEO Area Code; Acting Director, NYU Game Center
John Nordlinger, Senior Research Manager, Microsoft
Ian Rowe, former head of Public Affairs at mTV
Katie Salen, Executive Director, Institute of Play; Associate
Professor, Design and Technology Department, Parsons The New School for
Design
Seth Scheisel, New York Times game critic and technology journalist
Kurt Squire, Assistant Professor at University of Wisconsin-Madison
Constance Steinkuehler, Assistant Professor Assistant Professor
Ph.D. University of Wisconsin-Madison
Clive Thompson, Contributor, The New York Times, Wired


Among many others.

For more information and to register, visit
http://www.gamesforchange.org/fest2009. We look forward to seeing you all
there!



--------------------------
Alex Quinn,
Executive Director, Games for Change
alex at gamesforchange.org
www.gamesforchange.org








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