[game_edu] Cfp: Game Education Summit 2009

Dempster, Euan e.dempster at abertay.ac.uk
Wed Feb 4 06:09:05 EST 2009



Call for Papers: Pittsburgh, Pennsylvania, June 16-17, 2009

Game Education Summit 2009
Entertainment Technology Center at Carnegie Mellon University

The second annual Game Education Summit (GES) at the Entertainment
Technology Center at Carnegie Mellon University is seeking paper
proposals from the academic, creative and industrial communities.
Through this annual event we aim to disseminate the most recent,
groundbreaking work on games as education as well as game research. The
conference will also have a strong focus on curriculum development and
design. The GES committed to uniquely provide networking opportunities
for those within the industry and academia to foster relationships that
will benefit both groups.

This year's summit focuses on creativity and innovation in game design.
Possible panels include:

Tweaking the Interface - new uses for existing consoles and ideas for
new interfaces
Not So Easy - creating educational interfaces with variable
challenge/difficulty levels
Bringing Curricula Out of the Silos - How to get departments to foster
interdisciplinary learning

Types of submission:

Panels or Presentations

Submissions are solicited of panels or presentations that address the
following:

* Course Development
* Curriculum Design
* Teaching Methods
* Writing for Games
* Mentoring Programs
* All Aspects of Serious Games
* Effective Development of Links with the Games Industry
* Industry Requirements and Needs
* Program Design & Methodologies
* Accreditation
* Games as Art and Artifact
* Game Development for Governmental Use


Electronically submit a cover sheet, which includes the title, name,
address, phone and fax numbers, and email address of each participant
and a 30 word summary that will be suitable for inclusion in the program
and on the website to introduce the panel or presentation. Submit a
panel or presentation description, up to 200 words that gives a concise
account of the topic and the focus of the panel or presentation.

Short Papers or Poster Presentations:

Submissions are solicited for short papers or poster presentations that
address research on the game industry or technical game-related fields.
Authors are encouraged to demonstrate work in progress and late-breaking
research results that show the latest innovative ideas. Electronically
submit a cover sheet, which includes the short paper or poster title,
the name, address, phone and fax numbers, and email address of each
author and a 30 word summary that will be suitable for inclusion in the
program and on the website to introduce the poster. Submit a two-page
summary, which will be used as the basis for review.


Important dates:

February 23, 2009 Deadline for submission in all categories
March 1, 2009 Notification of acceptance
May 31, 2009 Deadline for providing names and affiliations for

panel members and chair


Submissions procedure

Send submissions to: suzanne [at] gameeducationnetwork [dot] com

All submissions will be reviewed by members of the Games Education
Summit Steering Committee. All accepted speakers and panel participants
will be granted gratis admission to the conference and accepted papers
will be posted on the Game Education Network after the conference.

If you have any questions please contact Suzanne Freyjadis at suzanne
[at] gameducationnetwork [dot] com

Presented by Game Path Events LLC

The Game Education Summit and the Game Education Network
are the sole properties of Game Path Events LLC.
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