[game_edu] floatinpoints6: games of culture | art of games

Eric Gordon eric_gordon at emerson.edu
Mon Feb 16 15:04:59 EST 2009


Emerson College and Turbulence.org are pleased to announce Floating
Points 6: Game of Culture | Art of Games, a Film Screening, Symposium
and Workshops with Asi Burak, Anita Fontaine, Jesper Juul, Friedrich
Kirschner, Marcin Ramocki, Jason Rohrer, Adriana de Souza Silva,
Mushon Zer-Aviv.

DATE: March 20-21, 2009

VENUE: Emerson College, Boston, Massachusetts

Free and open to the public. Registration details are available on the
website.

Video games extend beyond the gaming console into nearly every aspect
of contemporary life. They are fun. They drive innovation, consumer
engagement and employee productivity. Is our culture turning
everything into a game?

Video Games have had a greater impact on narrative form than any
medium since film. They are altering our experience of both virtual
and physical space. Gamespace is everywhere and nowhere (McKenzie
Wark, "Gamer Theory"). In "Video Game Spaces: Image, Play, and
Structure in 3D Worlds," Michael Nitsche introduces five analytical
layers — rule-based space, mediated space, fictional space, play
space, and social space. How do artists and game designers use these
spaces in their creative practice? How does structured play impact our
engagement with other people, both online and in urban space? What are
the political and cultural implications of gaming practices?

http://institute.emerson.edu/floatingpoints/2009/
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