[game_edu] game_edu Digest, Vol 51, Issue 5

J. Klabbers jklabbers at kmpc.nl
Tue Jan 13 05:32:01 EST 2009


See Item 1: PhD position in Serious Gaming (S. Gold)

A matter of terminology in professional communication.

In the announcement below the following phrasing is curious: "The
Department of Industrial Design at the Eindhoven University of
Technology has an opportunity you can take to join a team for
development of serious games for medical simulation, with a focus on
birth delivery".

Suppose we would agree that the forthcoming match between Manchester
United and Liverpool is a serious game. For the sake of clear
professional communication, wouldn't be more suitable to rephrase the
line, reading: "The Department of Industrial Design at the Eindhoven
University of Technology has an opportunity you can take to join a
team for development of medical simulation, with a focus on birth
delivery".

That would make the term "serious game" as redundant as it is in this
context, or am I missing something special?

I am looking forward to the day that we may receive an advert for a
PhD position in Non-Serious Gaming, whatever that would mean.

J. Klabbers
jklabbers at kmpc.nl



Op 12-jan-2009, om 23:44 heeft game_edu-request at igda.org het volgende
geschreven:


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> IGDA Education SIG

> ----------------------------------------------------------------------

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> Today's Topics:

>

> 1. PhD position in Serious Gaming (S. Gold)

> 2. Labs (m.bernal at roehampton.ac.uk)

> 3. Re: Labs (John Hopson)

> 4. Re: Labs (m.bernal at roehampton.ac.uk)

> 5. REMINDER - CFP - Thinking after Dark: International

> Conference on Horror Video Games - Montreal, April 23-25, 2009

> (S. Gold)

> 6. Re: Labs (Sarah_Lemarie at scee.net)

>

>

> ----------------------------------------------------------------------

>

> Message: 1

> Date: Mon, 12 Jan 2009 09:26:35 -0800

> From: "S. Gold" <goldfile at gmail.com>

> Subject: [game_edu] PhD position in Serious Gaming

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID: <C590BD4B.183BD%goldfile at gmail.com>

> Content-Type: text/plain; charset="us-ascii"

>

> Open position for Ph.D. student as Game Developer:

>

> Are you computer wise with a genuine passion for programming? Do

> you like

> developing your own games? Are you keen on game controller re-

> design? Would

> you like to further this into your career?

>

> The Department of Industrial Design at the Eindhoven University of

> Technology has an opportunity you can take to join a team for

> development of

> serious games for medical simulation, with a focus on birth

> delivery. You

> will join a multidisciplinary team for the development of the game

> and you

> will also enroll as a PhD candidate within our department.

>

> We are on the lookout for talented and enthusiastic programmers

> with game

> development experience. The successful candidate must have 1st class

> programming skills, game development experience preferably on XBOX

> or Wii

> consoles, a flair for realistic graphics and game interaction. You are

> therefore keen on both developing games and designing/engineering

> specialized game controllers; you will also have evidences of game

> development and/or (re)design of game controllers.

> Because of the short delays for the recruitment, People who have

> clearance

> to work in The Netherlands will be given priority.

>

> Vacancy also available soon at

> http://w3.tue.nl/en/services/dpo/

> excellent_jobs_for_excellent_people/vacanci

> es/vacancies_industrial_design/

>

> Application

> Please send a written application or e-mail, including a letter

> explaining

> your specific interest in the project and extensive curriculum

> vitae, to the

> following address:

>

> Technische Universiteit Eindhoven

> Department of Industrial Design

> Attn. Ms. Julma Braat, room HG 3.93

> P.O. Box 513

> 5600 MB Eindhoven

> The Netherlands

> Or by e-mail to: j.a.c.l.braat at tue.nl

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> ------------------------------

>

> Message: 2

> Date: Mon, 12 Jan 2009 19:43:26 +0000

> From: <m.bernal at roehampton.ac.uk>

> Subject: [game_edu] Labs

> To: <game_edu at igda.org>

> Message-ID:

> <D92C11BD665FAE42B287AC14ADBBF88B01015A2E514D at RUS-

> EXMBX-01.rus.roehampton.ac.uk>

>

> Content-Type: text/plain; charset="iso-8859-1"

>

> Dear all,

>

> My name is Miguel ?. Bernal, I am a lecturer here in London.

>

> Could anyone tell me or put me in contact we the people (in

> PlayStation, Xbox and Nintendo) who deal with the setting up of

> labs with their developer consoles and workstations.

>

> Maybe I am being too naive assuming the three big companies do

> this, but this is the best place to ask and get advice.

>

> Thank you very much for your help

>

> Miguel ?. Bernal-Merino

> Lecturer in Game Localisation

> Roehampton University London

> Tel: (00 44) (0) 208 392 3799

>

> Consider the environment. Please don't print this e-mail unless you

> really need to.

>

> ________________________________

> This email and any attachments are confidential and intended solely

> for the addressee and may also be privileged or exempt from

> disclosure under applicable law. If you are not the addressee, or

> have received this e-mail in error, please notify the sender

> immediately, delete it from your system and do not copy, disclose

> or otherwise act upon any part of this email or its attachments.

>

> Internet communications are not guaranteed to be secure or virus-

> free. Roehampton University does not accept responsibility for any

> loss arising from unauthorised access to, or interference with, any

> Internet communications by any third party, or from the

> transmission of any viruses.

>

> Any opinion or other information in this e-mail or its attachments

> that does not relate to the business of Roehampton University is

> personal to the sender and is not given or endorsed by Roehampton

> University.

>

> Roehampton University is a company limited by guarantee

> incorporated in England under number 5161359. Registered Office:

> Grove House, Roehampton Lane, London SW15 5PJ. An exempt charity.

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> ------------------------------

>

> Message: 3

> Date: Mon, 12 Jan 2009 11:45:13 -0800

> From: John Hopson <jhopson at microsoft.com>

> Subject: Re: [game_edu] Labs

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID:

> <985668F6DF5FCD41AEC0B1197C02300A629EFE8939 at NA-EXMSG-

> C108.redmond.corp.microsoft.com>

>

> Content-Type: text/plain; charset="iso-8859-1"

>

> Hi Miguel,

>

> I work in the Microsoft group that handles the Xbox user research

> labs. What can I do for you?

>

> John

>

> ________________________________

> From: game_edu-bounces at igda.org [game_edu-bounces at igda.org] On

> Behalf Of m.bernal at roehampton.ac.uk [m.bernal at roehampton.ac.uk]

> Sent: Monday, January 12, 2009 11:43 AM

> To: game_edu at igda.org

> Subject: [game_edu] Labs

>

> Dear all,

>

> My name is Miguel ?. Bernal, I am a lecturer here in London.

>

> Could anyone tell me or put me in contact we the people (in

> PlayStation, Xbox and Nintendo) who deal with the setting up of

> labs with their developer consoles and workstations.

>

> Maybe I am being too naive assuming the three big companies do

> this, but this is the best place to ask and get advice.

>

> Thank you very much for your help

>

> Miguel ?. Bernal-Merino

> Lecturer in Game Localisation

> Roehampton University London

> Tel: (00 44) (0) 208 392 3799

>

> Consider the environment. Please don't print this e-mail unless you

> really need to.

>

> ________________________________

> This email and any attachments are confidential and intended solely

> for the addressee and may also be privileged or exempt from

> disclosure under applicable law. If you are not the addressee, or

> have received this e-mail in error, please notify the sender

> immediately, delete it from your system and do not copy, disclose

> or otherwise act upon any part of this email or its attachments.

>

> Internet communications are not guaranteed to be secure or virus-

> free. Roehampton University does not accept responsibility for any

> loss arising from unauthorised access to, or interference with, any

> Internet communications by any third party, or from the

> transmission of any viruses.

>

> Any opinion or other information in this e-mail or its attachments

> that does not relate to the business of Roehampton University is

> personal to the sender and is not given or endorsed by Roehampton

> University.

>

> Roehampton University is a company limited by guarantee

> incorporated in England under number 5161359. Registered Office:

> Grove House, Roehampton Lane, London SW15 5PJ. An exempt charity.

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> ------------------------------

>

> Message: 4

> Date: Mon, 12 Jan 2009 20:05:03 +0000

> From: <m.bernal at roehampton.ac.uk>

> Subject: Re: [game_edu] Labs

> To: <game_edu at igda.org>

> Message-ID:

> <D92C11BD665FAE42B287AC14ADBBF88B01015A2E5151 at RUS-

> EXMBX-01.rus.roehampton.ac.uk>

>

> Content-Type: text/plain; charset="iso-8859-1"

>

> Well, Hello John! Thank you very much for the quick reply!

>

> I am putting together a project to have Video Game Localisation and

> Linguistic Testing Lab. Our university does not have a games

> programming degree yet (by 2010 perhaps), but this is where my

> forte lies ( www.gdconf.com/conference/loc.html ) and I know we can

> help with research in this area if we have some more industry

> hardware and software.

>

> I would like to know what the process is to negotiate, acquire and/

> or purchase these research labs, prices, etc. We won't need many to

> start with 2 to 8 depending on pricing (and our budget or course).

> This would be a lab fully dedicated to localisation, linguistic

> testing, internationalisation, culturalisation, transcreation, etc.

>

> We can continue this conversation privately.

> This is my email

> m.bernal at roehampton.ac.uk

>

> All the best

>

> Miguel ?. Bernal-Merino

> Lecturer in Media Translation

> Roehampton University London

> Tel: (00 44) (0) 208 392 3799

>

>

> Consider the environment. Please don't print this e-mail unless you

> really need to.

>

>

>

> ________________________________

> This email and any attachments are confidential and intended solely

> for the addressee and may also be privileged or exempt from

> disclosure under applicable law. If you are not the addressee, or

> have received this e-mail in error, please notify the sender

> immediately, delete it from your system and do not copy, disclose

> or otherwise act upon any part of this email or its attachments.

>

> Internet communications are not guaranteed to be secure or virus-

> free. Roehampton University does not accept responsibility for any

> loss arising from unauthorised access to, or interference with, any

> Internet communications by any third party, or from the

> transmission of any viruses.

>

> Any opinion or other information in this e-mail or its attachments

> that does not relate to the business of Roehampton University is

> personal to the sender and is not given or endorsed by Roehampton

> University.

>

> Roehampton University is a company limited by guarantee

> incorporated in England under number 5161359. Registered Office:

> Grove House, Roehampton Lane, London SW15 5PJ. An exempt charity.

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> ------------------------------

>

> Message: 5

> Date: Mon, 12 Jan 2009 14:26:12 -0800

> From: "S. Gold" <goldfile at gmail.com>

> Subject: [game_edu] REMINDER - CFP - Thinking after Dark:

> International Conference on Horror Video Games - Montreal, April

> 23-25, 2009

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID: <C5910384.18401%goldfile at gmail.com>

> Content-Type: text/plain; charset="ISO-8859-1"

>

> The research group Ludicin? from the University of Montreal, in

> collaboration with the Research Group on the Creation and Formation of

> Cinematographic and Theatrical Institutions (GRAFICS) from the

> University of Montreal and the NT2 Laboratory on Hypermedia Art and

> Literature from the University of Quebec in Montreal, solicits your

> proposals for the bilingual (French/English) international conference

> titled ?Thinking after Dark: Welcome to the World of Horror Video

> Games?. This conference will be held in Montreal from April 23 to

> 25, 2009.

>

> Call for papers

>

> As fear is the oldest and strongest emotion of mankind (Lovecraft),

> human beings have always taken a malicious pleasure in frightening

> themselves. If literature and cinema were and still represent good

> means

> for the expression of horror, nowadays, the experience of fear is as

> intense in video games.

>

> While academia has been studying horrific literature and films for

> a few

> decades, such an interest for the videoludic side of horror has not,

> until now, showed up. Yet, since the cinematic staging of fear in

> Alone

> in the Dark in 1992, the Survival Horror has become a prolific genre

> offering a wide selection of significant games such as the Resident

> Evil, Silent Hill and Fatal Frame series. Because it is at the

> crossroads of diverse cultural heritages and the latest technological

> developments, and because it exhibits the ins and outs of the matrix

> that governs all but a few games (spatial navigation and survival),

> horror video games require a deeper study.

>

> This international conference wishes to study horror video games (not

> necessarily labeled survival horror) from an eclectic range of

> critical

> and theoretical perspectives. It aims to fill a gap in game studies

> between general theory and analysis of particular genres and games.

>

> Possible Topics

> Here are some examples of relevant themes we wish to explore in this

> conference:

>

> Historical approach

> - Origins and history of horror video games

> - Impact of the technological evolution on horror video games

>

> Theoretical approach

> - Simulation of horror, fear, terror

> - Narratives and themes of horror video games

>

> Transmedial approach

> - Transmedial study of horror video games (Games/Films/Literature)

> - Remediation in films, literature and video games

>

> Socio-cultural approach

> - Transnational analysis of horror video games (United States/Japan)

> - Social and cultural meanings of horror video games

> - Horror video games and censorship

>

> Analytical approach

> - Aesthetics of horror video games (lighting, sound, editing, 1st/3rd

> person perspective)

> - Study of specific games or series (Alone in the Dark, Resident Evil,

> Fatal Frame, etc.)

>

> The organizing committee remains open to proposals that respect the

> general spirit of this call for papers.

>

> Please submit your proposals no later than January 15, 2009 at the

> following e-mail address: <thinking.after.dark at ca.inter.net>.

> Acceptance

> and rejection notifications will be sent by the beginning of February.

>

> Your proposal must include:

>

> 1. The title of your paper and an abstract (no more that 500 words).

> 2. Your academic status, your institutional affiliation, your

> department

> and your contact information (mailing address, telephone number, fax

> number and e-mail address).

> 3. A short biography underlining your work related to the themes of

> the

> conference (no more than 250 words).

>

> A selection of papers will be published in a special issue of

> Loading?,

> the journal of the Canadian Game Study Association.

>

> For further information, please visit our website:

> <http://conference2009.ludicine.ca>.

>

> Organizing committee

> Bernard Perron, Conference Head, Associate Professor, Department of

> Art

> History and Film Studies, University of Montreal

> Martin Picard, coordinator, research group Ludicine, University of

> Montreal

> Richard B?gin, Invited Professor in Film Studies, Literatures

> Department, Laval University.

> Carl Therrien, research group Ludicine, University of Montreal

> Dominic Arsenault, research group Ludicine, University of Montreal

> Guillaume Roux-Girard, research group Ludicine, University of Montreal

>

>

>

>

>

> ------------------------------

>

> Message: 6

> Date: Mon, 12 Jan 2009 22:44:14 +0000

> From: Sarah_Lemarie at scee.net

> Subject: Re: [game_edu] Labs

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID:

> <OF7ADF2C41.B7338445-ON8025753C.007CC7F6-8025753C.007CE3D9 at scee.net>

> Content-Type: text/plain; charset="iso-8859-1"

>

> Hi Miguel,

>

> I manage PlayStation's European academic development schemes; drop

> me an

> email and I'll be happy to discuss options with you.

>

> Kind regards,

>

> Sarah.

>

> Sarah Lemari?

> Infrastructure Manager & Academic Liaison

> Sony Computer Entertainment Europe Limited

> e: sarah_lemarie at scee.net

> w: http://research.scee.net

>

>

>

>

>

>

>

>

> <m.bernal at roehampton.ac.uk>

> Sent by: game_edu-bounces at igda.org

> 12/01/2009 19:43

> Please respond to

> IGDA Game Education Listserv <game_edu at igda.org>

>

>

>

> To

> <game_edu at igda.org>

> cc

>

> Subject

> [game_edu] Labs

>

>

>

>

>

>

> Dear all,

>

> My name is Miguel ?. Bernal, I am a lecturer here in London.

>

> Could anyone tell me or put me in contact we the people (in

> PlayStation,

> Xbox and Nintendo) who deal with the setting up of labs with their

> developer consoles and workstations.

>

> Maybe I am being too naive assuming the three big companies do

> this, but

> this is the best place to ask and get advice.

>

> Thank you very much for your help

> Miguel ?. Bernal-Merino

> Lecturer in Game Localisation

> Roehampton University London

> Tel: (00 44) (0) 208 392 3799

>

> Consider the environment. Please don't print this e-mail unless you

> really

> need to.

>

> This email and any attachments are confidential and intended solely

> for

> the addressee and may also be privileged or exempt from disclosure

> under

> applicable law. If you are not the addressee, or have received this

> e-mail

> in error, please notify the sender immediately, delete it from your

> system

> and do not copy, disclose or otherwise act upon any part of this

> email or

> its attachments.

>

> Internet communications are not guaranteed to be secure or virus-free.

> Roehampton University does not accept responsibility for any loss

> arising

> from unauthorised access to, or interference with, any Internet

> communications by any third party, or from the transmission of any

> viruses.

>

> Any opinion or other information in this e-mail or its attachments

> that

> does not relate to the business of Roehampton University is

> personal to

> the sender and is not given or endorsed by Roehampton University.

>

> Roehampton University is a company limited by guarantee

> incorporated in

> England under number 5161359. Registered Office: Grove House,

> Roehampton

> Lane, London SW15 5PJ. An exempt charity.

> _______________________________________________

> game_edu mailing list

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