[game_edu] CfP

S. Gold goldfile at gmail.com
Fri Jan 16 21:34:04 EST 2009


I have a lot of interesting CfPs/CfGs

1. Serious Game Competition
2. Prix Ars Electronica
3. German Serious Game Competition
4. FaVE – Virtual Worlds
5. Experimental Game Play
6. EVA
7. Bluesky Innovation Challenge

Whosegame by Orange launches its 1st international competition for
Serious Games. The Serious Games competition is open to students and
Individual participants from all countries.
How to enter?

1 - Choose one of three topics:
* Improving one's knowledge of telecommunications
* Being an eco-citizen with the help of telecommunication technologies
* Acting against isolation and exclusion thanks to telecommunications

2 - Register to the competition on the website http://www.whosegame.com

3 - Upload your thematic Serious Game in Flash format before midnight
On March 31st 2009.

details: http://www.whosegame.com


The 23rd Prix Ars Electronica. International Competition for CyberArts


>From its very inception in 1987, the Prix Ars Electronica has been

conceived as an open platform for various disciplines at the
intersection of art, technology, science and society. More than 3,000
submissions in 2008 have further enhanced the Prix Ars Electronica's
reputation as an internationally representative competition honoring
outstanding works in the cyberarts.This year, six Golden Nicas, twelve
Awards of Distinction and approximately 70 Honorary Mentions as well as [the
next idea] Art and Technology Grant and the Media.Art.Research Award are
presented to participants. The 2009 winners will receive a total of 122,500
euros in prize money.
Categories: Computer Animation / Film / VFX | Digital Musics | Interactive
Art | Hybrid Art | Digital Communities | [the next idea] Grant| Media. Art.
Research Award | u19 - freestyle computing

deadline: March 6 2009
details: http://prixars.aec.at

German game developers & publishers: Serious Games Award
New Serious Games Award (categories: Educational Game, Health Game,
Corporate Game and Persuasive Game) with prize money worth EUR 28000,-

deadline: January 31 2009
details: www.seriousgames-award.de

Call for Papers: FaVE 2009, Berlin, July 27 ­ 29 2009

FaVE (Facets of Virtual Environments) 2009 is a refereed international
academic conference devoted to persistent, multi-user virtual environments.
The recent rise of World of Warcraft®, Second Life® and similar applications
has caught the imagination of the public and scholars alike, yet until now
the study of virtual environments has been subordinated to a collection of
subtopics of established academic disciplines.

deadline (full papers): February 13 2009
details: http://fave-conference.org
+ http://fave-conference.org/cfp.shtml
+ http://fave-conference.org/submission.shtml

The Experimental Gameplay Sessions are an annual gathering of
innovation-minded game developers, hosted at the Game Developers Conference
San Francisco, March 23 - 27 2009 with the goal of showcase experimental,
creative, non-traditional designs ideas; publicize the process of gameplay
experimentation; strengthen the community of experimental game developers
and advance computer game design as a craft and art form.

If you’re pushing the boundaries of traditional gameplay, you are
encouraged to submit your work.
deadline: February 16 2009
details: http://experimental-gameplay.org/2009/cfp.html

Electronic visualisation and the arts, London, July 6 - 8 2009

Papers may be on any aspect of EVA London's focus on visualisation for the
arts and culture, broadly interpreted, including technology, use and users,
creative, visual and performing arts and music, strategy, organisational
implications and policy. EVA London 2009's conference themes will include,
but are not limited to: Enabling the arts through digital technologies
Crossing disciplinary boundaries | Visualising ideas and concepts | Moving
and still images in museums and galleries | Web 2.0 technologies in cultural
heritage organizations | Digital and computational arts | Sound, music, film
and animation | 2D and 3D imaging | Virtual and augmented worlds | Fine art
and photography | Interactive technologies
deadline : January 31 2009 (workshops, demonstrations, presentations |
1-page synopsis only required by this date)

bursaries for artists and others without access to conference grants to
attend should be available.

details : http://www.eva-conferences.com/eva_london/

The University of California Transliteracies Project and UC Santa Barbara
Social Computing Group announce the "Social Computing in 2020 : Bluesky
Innovation Competition." What will social computing technologies and
practices be like in the year 2020?

eligible: undergraduate or graduate students from any discipline anywhere in
the world | awards: 1st prize, $3000 USD; 2nd prize, $1000, 3rd prize, $500|
submission format: Description of an idea + Imaginative realization,
embodiment, or illustration of the idea in a variety of possible formats
(e.g., an essay, story, script, application sketch, fictional business plan,
etc.)
deadline: January 30 2009
guidelines & submission details:
http://socialcomputing.ucsb.edu/contest2020/


Susan
--
Be a part of the largest 48 hour Global Game Jam experience to date.

The Global Game Jam
January 30 – February 1, 2009

http://globalgamejam.org






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