[game_edu] game_edu Digest, Vol 56, Issue 4

David Hayward david.hayward at pixel-lab.co.uk
Mon Jun 8 11:51:10 EDT 2009


Hi everyone,

I feel self-consciously spammy so I'll keep this really brief. We're
running Games:EDU as part of Develop on the 14th, in the lovely town
of Brighton, UK. Susan Gold will be among the speakers, as well as
Saint John Walker from Skillset, Mike Reddy from Newport and a host of
others from Sony, Microsoft, et al.

Early tickets are only £25, but the deadline to book them is
Wednesday. See http://www.gamesedu.co.uk for the full schedule,
speaker list, etc. We've also put up a PDF of Jolyon Webb (Blitz) and
Heather Williams' (DeMontfort) talk from last year:
http://www.gamesedu.co.uk/GamesEdu08_BlitzDeMontfort.pdf
Short URL in case your email client snips it:
http://bit.ly/blitzpdf

Hopefully see some of you in Brighton on the 14th for an ice cream :)

David Hayward,
Project Coordinator, Pixel-Lab



On 8 Jun 2009, at 09:36, game_edu-request at igda.org wrote:


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> ----------------------------------------------------------------------

> IGDA Education SIG

> ----------------------------------------------------------------------

>

> Today's Topics:

>

> 1. [IFIP-EC-NEWS] GGJ 2010 update (S. Gold)

> 2. [IFIP-EC-NEWS] GGJ 2010 update (S. Gold)

> 3. from naitik ( india) (Naitik Pattani)

> 4. Re: from naitik ( india) (jparker)

>

>

> ----------------------------------------------------------------------

>

> Message: 1

> Date: Mon, 25 May 2009 11:14:47 -0400

> From: "S. Gold" <goldfile at gmail.com>

> Subject: [game_edu] [IFIP-EC-NEWS] GGJ 2010 update

> To: IGDA Game Education Listserv <game_edu at igda.org>, Games Research

> Network <GAMESNETWORK at uta.fi>, <icec at listserver.tue.nl>

> Message-ID: <C6402E27.1E9D5%goldfile at gmail.com>

> Content-Type: text/plain; charset="us-ascii"

>

> ** IFIP ENTERTAINMENT COMPUTING NEWS SERVICE

> ** http://listserver.tue.nl/mailman/listinfo/icec

> ** Send all news to: icec at listserver.tue.nl

> ****************************************************

> ** NOTE: Please reply to article's originator,

> ** not this IFIP EC News Service

> ****************************************************

> -------------- next part --------------

> Please feel free to post/list elsewhere (apologies for multiple

> postings)

>

> Global Game Jam 2010

> http://globalgamejam.org

>

> Last year over 1650 people in 23 countries participated in the 2009

> Global

> Game Jam. We are currently in the planning stages for 2010.

>

> For those of you interested in participating in next years Global

> Game Jam,

> it will be held January 29-31, 2010. We will be doing a call for

> hosts in

> mid-July. We are currently updating and improving the GGJ website

> over the

> summer. However, if you are planning to participate, have questions

> and want

> to drop me a line to make sure you get an invite off-list to join

> the new

> organizers forum, please email future at globalgamejam.org. All previous

> participants will automatically be invited.

>

> The 2010 Global Game Jam plans to be better ? we are eager to expand

> GGJ. We

> are hoping to triple the size, add more interactivity before/during/

> after

> the event as well as helping participants prepare and make better

> games. We

> are planning that our new website will help foster creativity,

> experimentation and collaboration.

>

> Thank you all for your patience, we are looking forward to your

> participation in what will be an even better Global Game Jam.

>

> All my best,

>

> Susan

> --

>

> Prof. Susan Gold

> Chair, IGDA Education SIG

>

> "It is the supreme art of the teacher to awaken joy in creative

> expression

> and knowledge." - Albert Einstein

>

>

>

>

>

>

> -------------- next part --------------

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> -------------- next part --------------

> ****************************************************

> ** To send and receive IFIP-EC-NEWS, go to

> ** http://listserver.tue.nl/mailman/listinfo/icec

> ** and subscribe directly

> ****************************************************

> ** News archives:

> ** http://listserver.tue.nl/mailman/private/icec/

> ****************************************************

> ** To join the IFIP ENTERTAINMENT COMPUTING Group

> ** contact: g.w.m.rauterberg at tue.nl

> ****************************************************

>

> ------------------------------

>

> Message: 2

> Date: Mon, 25 May 2009 11:14:47 -0400

> From: "S. Gold" <goldfile at gmail.com>

> Subject: [game_edu] [IFIP-EC-NEWS] GGJ 2010 update

> To: IGDA Game Education Listserv <game_edu at igda.org>, Games Research

> Network <GAMESNETWORK at uta.fi>, <icec at listserver.tue.nl>

> Message-ID: <C6402E27.1E9D5%goldfile at gmail.com>

> Content-Type: text/plain; charset="us-ascii"

>

> ** IFIP ENTERTAINMENT COMPUTING NEWS SERVICE

> ** http://listserver.tue.nl/mailman/listinfo/icec

> ** Send all news to: icec at listserver.tue.nl

> ****************************************************

> ** NOTE: Please reply to article's originator,

> ** not this IFIP EC News Service

> ****************************************************

> -------------- next part --------------

> Please feel free to post/list elsewhere (apologies for multiple

> postings)

>

> Global Game Jam 2010

> http://globalgamejam.org

>

> Last year over 1650 people in 23 countries participated in the 2009

> Global

> Game Jam. We are currently in the planning stages for 2010.

>

> For those of you interested in participating in next years Global

> Game Jam,

> it will be held January 29-31, 2010. We will be doing a call for

> hosts in

> mid-July. We are currently updating and improving the GGJ website

> over the

> summer. However, if you are planning to participate, have questions

> and want

> to drop me a line to make sure you get an invite off-list to join

> the new

> organizers forum, please email future at globalgamejam.org. All previous

> participants will automatically be invited.

>

> The 2010 Global Game Jam plans to be better ? we are eager to expand

> GGJ. We

> are hoping to triple the size, add more interactivity before/during/

> after

> the event as well as helping participants prepare and make better

> games. We

> are planning that our new website will help foster creativity,

> experimentation and collaboration.

>

> Thank you all for your patience, we are looking forward to your

> participation in what will be an even better Global Game Jam.

>

> All my best,

>

> Susan

> --

>

> Prof. Susan Gold

> Chair, IGDA Education SIG

>

> "It is the supreme art of the teacher to awaken joy in creative

> expression

> and knowledge." - Albert Einstein

>

>

>

>

>

>

> -------------- next part --------------

> An HTML attachment was scrubbed...

> URL: <http://seven.pairlist.net/pipermail/game_edu/attachments/20090525/6bf3c09e/attachment-0008.html

> >

> -------------- next part --------------

> ****************************************************

> ** To send and receive IFIP-EC-NEWS, go to

> ** http://listserver.tue.nl/mailman/listinfo/icec

> ** and subscribe directly

> ****************************************************

> ** News archives:

> ** http://listserver.tue.nl/mailman/private/icec/

> ****************************************************

> ** To join the IFIP ENTERTAINMENT COMPUTING Group

> ** contact: g.w.m.rauterberg at tue.nl

> ****************************************************

>

> ------------------------------

>

> Message: 3

> Date: Sun, 7 Jun 2009 20:00:51 +0530 (IST)

> From: Naitik Pattani <mysayann at yahoo.com>

> Subject: [game_edu] from naitik ( india)

> To: game_edu at igda.org

> Message-ID: <628460.18115.qm at web94910.mail.in2.yahoo.com>

> Content-Type: text/plain; charset="iso-8859-1"

>

> Sir,

>

>

> I? m diploma holder in? computer science right now i m doing job in

> i.t. hardware industry. but i m interested in game programing . so

> plz suggest me which is ?my best way to start game programing. i m

> also week in math,

> shuold i start with high school math or should i refer quantitative

> aptitude book?

>

>

> Explore and discover exciting holidays and getaways with Yahoo!

> India Travel http://in.travel.yahoo.com/

> -------------- next part --------------

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> >

>

> ------------------------------

>

> Message: 4

> Date: Sun, 07 Jun 2009 10:09:07 -0600

> From: jparker <jparker at ucalgary.ca>

> Subject: Re: [game_edu] from naitik ( india)

> To: IGDA Game Education Listserv <game_edu at igda.org>

> Message-ID: <4A2BE623.1020109 at ucalgary.ca>

> Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"

>

> Hello

>

> Video games involve simulations of many physical objects, and as such

> they require the programmer to know some physics (mechanics). Graphics

> involves analytic geometry and linear algebra. These are the absolute

> minimum that you need.

>

> I attach some condensed notes from a book I wrote a few years ago by

> way

> of showing what sort of math is needed to create a driving game. Other

> games will be similar. This material can be found (in Canada, anyway)

> in the senior high school(Gr 12)/freshman university math program. An

> upgrader course to prep you for university admission would be a good

> start.

>

> You know, this stuff is not really that hard. Many folks have

> developed

> a fear of math which starts, I think, because some math teachers

> instill

> it. At some point I figure that students give up.

>

> Naitik Pattani wrote:

>> Sir,

>>

>>

>> I m diploma holder in computer science right now i m doing job in

>> i.t. hardware industry. but i m interested in game programing . so

>> plz

>> suggest me which is my best way to start game programing. i m also

>> week in math,

>> shuold i start with high school math or should i refer quantitative

>> aptitude book?

>>

>> ------------------------------------------------------------------------

>> Explore and discover exciting holidays and getaways with Yahoo! India

>> Travel Click here!

>> <http://in.rd.yahoo.com/tagline_Travel_1/*http://

>> in.travel.yahoo.com/>

>> ------------------------------------------------------------------------

>>

>> _______________________________________________

>> game_edu mailing list

>> game_edu at igda.org

>> http://seven.pairlist.net/mailman/listinfo/game_edu

>>

>

> --

>> From Hauptmann

> --------------------------------------------------------------------

> You can't judge the importance of things by the noise they make.

>

> Dr. J. R. Parker, Digital Media Laboratory

> Professor of Play http://www.ucalgary.ca/~jparker

> Faculty of Fine Arts jparker@ ucalgary.ca

> University of Calgary 403-220-6784 AB606/AB611

>

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>

> ------------------------------

>

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>

> End of game_edu Digest, Vol 56, Issue 4

> ***************************************




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