[game_edu] Job Opening for: ***Course Director, Global Game Studies & Analog Game Theory***
Blackledge, Michael
mblackledge at lafilm.com
Fri May 15 12:53:31 EDT 2009
THE LOS ANGELES FILM SCHOOL
www.lafilm.edu <http://www.lafilm.edu>
Send resume/CV and cover letter to: recruiting at lafilm.com
Immediate Job Opening for: ***Course Director, Global Game Studies & Analog
Game Theory***
REPORTS TO: Program Director, Game Production
STATUS: Exempt
DEPARTMENT: Education
Number of Employees Supervised: TBD
LOCATION: Hollywood, CA
Direct: TBD
Indirect: N/A
Overview: The Course Director is responsible for developing the course
curriculum for and teaching Global Game Studies and Analog Game Theory
courses within the Associate of Science Game Production Degree Program.
Global Game Studies covers critical theory and analysis of games as well as
the history of electronic and non-electronic games from an international
perspective. Students achieve an understanding of games as a medium within
the entertainment industry. Students also gain insight into modern video
games as they relate to types of play that came before them.
Analog Game Theory covers analysis and design of traditional, non-electronic
games. Students are introduced to game design by avoiding the digital and
embracing the analog--such as pen, paper, cards, and dice--to create
engaging experiences. Students explore game concepts and mechanics that
might otherwise be impractical, concentrating on gameplay and mechanics
rather than technological platform.
Responsibilities:
- Teaching the courses on a monthly basis
- Course management including the development of materials, assessments,
student counseling, data management, scheduling, and other academic
activities
- Staff management, including the hiring, scheduling, mentoring, and
supervision of other educators
- Participation in campus activities, including a monthly open house,
special interest groups, and other duties as assigned by the Game Production
Program Director
- This is a full-time position
Experience Required:
- Teaching and/or public speaking experience preferred
- Four years related professional work experience
- Credited on at least three AAA video game titles, preferably in a design
role
- Bachelor¹s degree in a related field
Skills Required:
- Comprehensive understanding of the history of games from a world-wide
perspective with particular emphasis on modern video games
- Excellent presentation and communication abilities
- A high degree of enthusiasm, a positive attitude, and a willingness to
mentor students
- Competency with PowerPoint/Keynote, MS Office, Windows and Mac OS
- Ability to design, implement, and playtest non-electronic games
- Expertise in at least three of the following:
o Card and board games
o "Pen and Paper" based games
o Alternate Reality games
o Interactive Narrative
o Critical game studies
Full-time commitment is essential, no relocation
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