[game_edu] Readings, Libraries & Copyright

Andrew Armstrong andrew at aarmstrong.org
Mon Sep 21 12:01:08 EDT 2009


The KEEP project is working on this - ie; making a portable emulator
platform (for emulators and things to run on) in Java and other bits.
http://www.keep-project.eu/ezpub2/index.php

This won't be operational for a while, but the platform won't be
necessarily the problem (with copyrightof the system BIOS's, that is
being looked at too, which is awesome), the software copyrights will be
however - I mean, there is a physical limitation on how many copies of a
item is available, and for old games, such as my aforementioned
Planescape Torment, haven't been re-released - and some games have
muddled owners too, all meaning a big mess :(

I do agree though that the hardware is disappearing fast, luckily
emulation is getting there - I mean, KEEP is a multi-million euro
project, and looks good to expand in the future. Hopefully that'd put it
in the realm of studying games like films - given the need to obtain a
copy of the thing to run it in the first place (DRM is another "don't
ask, don't answer" question that certainly education and loaning have
major issues with).

Andrew

baylor wetzel wrote:

> It's worth remembering that a lot of classic games aren't playable

> today either because they require a console most people won't have

> access too or because they're PC games that don't run on Vista. Even

> with DosBox, many classics such as FallOut and Ultima IV are

> unplayable. This is an area where studying classic movies is probably

> easier than classic games

>

> -baylor

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