[game_edu] Introduction - Sheri Rubin

Sheri Rubin sheri at designdirectdeliver.com
Tue Sep 22 17:23:32 EDT 2009


Hi Anibal,

I know some schools offer their faculty and students with reduced costs
on basic software like Office, McAfee, etc. It's not exactly what you're
looking for but would major software companies like Adobe, Microsoft,
Autodesk and console guys like Sony, MS, and Nintendo, and publishers
like EA, THQ, etc. offering educational discount programs be kind of
what you need?

Sheri

Anibal Menezes wrote:

> Hi, Sheri.

>

> One thing I have discussed previously with some other people in the

> list is that developers should facilitate access to games and

> platforms for educational purposes, instead of considering educational

> institutions as another revenue making division, with educational

> licensing fees that sometimes we just can't afford.

>

> In our case, we're in South America (more specifically in Argentina)

> and, when it comes to hardware we have to consider shipping costs and

> import duties. So, if let's say a Dev Kit costs $ 1,200 in the US, we

> have add at least other $ 500 just to introduce it in our country.

> When it comes to software, though today we can just download the newer

> version (which represents also a fraction of cost for the developer

> for delivery) we still have to consider the cost of licenses. We have

> tree labs, two of them with 17 computers and one with 21, which adds

> up to 55 units and, of course, 55 licenses. If we sould equip all labs

> with certain software license that costs $ 199 a piece, we end up with

> a bill a little over $ 10k, which is not viable for us.

>

> I understand that there must be differences among educational

> institutions (some are public, some are not, others are in developing

> countries, others in developed ones, some can pay, others definitely

> can't, some country's game industry is mature, others country's game

> industry is emergent and education is very important to consolidate).

> Do any other teacher or professor have faced a situation where you

> just can't consider a product that would be beneficial for teaching

> because of its cost?

>

> In the end, we are training future customers for these companies and

> it would be wiser to consider us as partners, not customers, don't you

> thnk? Couldn't IGDA be a channel for Academia to have access to

> licenses at a more reasonable or at viable costs?

>

> *Anibal Menezes

> *Departamento de Relaciones Institucionales

> amenezes at imagecampus.com.ar <mailto:amenezes at imagecampus.com.ar>

>

> Salta 239 - C1074AAE - Buenos Aires - Argentina

> Tel. (011) 43 83 22 44 / Fax. (011) 43 83 29 92

> info at imagecampus.com.ar / www.imagecampus.com.ar

> <http://www.imagecampus.com.ar/>

>

> *Image Campus. *Otra educación

> *Diseño - Animación - Programación - Desarrollo*

>

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>

> -----Mensaje original-----

> *De*: Sheri Rubin <mailto:sheri at designdirectdeliver.com>

> *Enviado el*: 21/09/2009 09:56:01 p.m.

> *Para*: game_edu at igda.org <mailto:game_edu at igda.org>

> *Asunto*:[game_edu] Introduction - Sheri Rubin

>

> Hello Education SIG Members,

>

> My name is Sheri Rubin and I run my own contracting and consulting

> business called Design, Direct, Deliver. You can find out more

> about my company and me here: www.designdirectdeliver.com/about.php.

>

> IGDA wise I'm on many SIGs: Quality Assurance SIG (I'm the Chair

> and Founder), Sexuality In Games SIG (Founder), Women In Game

> Development SIG (Advisory Board), Alternate Reality Games SIG,

> Casual Games SIG, Education SIG (now!), Human Resources SIG, Game

> Design SIG, Online Games SIG, Production SIG, Quality of Life SIG,

> Programmers SIG, and Writing SIG.

>

> I'm also on the Programs and Memberships Committee and the Voter

> Guidance Task Force and I'm getting involved with the local Orange

> County Chapter for the IGDA.

>

> I'm excited to be here and learn more about the needs of educators

> and what developers can do to help and how game programs can

> effect the industry as a whole.

>

> Thanks!

> Sheri

>

>

> --

> *Sheri Rubin*

> CEO/President

>

> *Design, Direct, Deliver*

> Website: www.designdirectdeliver.com

> <http://www.designdirectdeliver.com/>

> Email: sheri at designdirectdeliver.com

> <mailto:sheri at designdirectdeliver.com>

>

> ------------------------------------------------------------------------

>

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>


--
*Sheri Rubin*
CEO/President

*Design, Direct, Deliver*
Website: www.designdirectdeliver.com <http://www.designdirectdeliver.com>
Email: sheri at designdirectdeliver.com <mailto:sheri at designdirectdeliver.com>
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