[game_edu] Fwd: [IFIP-EC-NEWS] 2nd CFP Gamification Workshop at CHI 2011

Susan Gold goldfile at gmail.com
Thu Dec 23 16:53:16 EST 2010




Begin forwarded message:


> From: Sebastian Deterding <sebastian at codingconduct.cc>

> Date: December 23, 2010 10:39:52 AM EST

> To: icec at listserver.tue.nl

> Subject: [IFIP-EC-NEWS] 2nd CFP Gamification Workshop at CHI 2011

>

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> Apologies for x-posting,

> and Merry X-mas.

>

> ===============================================================

> 2nd Call For Participation

> CHI 2011 Workshop

> Gamification: Using Game Design Elements in Non-Gaming Contexts

> http://bit.ly/grn-chi2011

> ===============================================================

>

> "Gamification" is an informal umbrella term for the use of video

> game elements in non-game systems to improve user experience (UX)

> and user engagement. The recent introduction of ‘gamified’

> applications such as Foursquare to large end-user audiences promises

> new lines of inquiry and rich data sources for the many endeavors in

> human-computer interaction (HCI) that have explored game-related

> heuristics, design patterns and dynamics of motivating, positive

> user experiences – endeavors as various as persuasive technology,

> funology, incentive centered design, the social psychology of online

> communities, motivational affordances, or game UX.

>

> The goal of this one-day workshop at CHI 2011 is to bring together

> HCI researchers and practitioners from these diverse fields to take

> the next step forward by building a shared picture of the current

> state of approaches and findings pertinent to gamification, and to

> identify synergies, key opportunities and questions for future

> research.

>

> ===Submission details===

> We invite researchers from all theoretical and methodological

> backgrounds to submit a 2-4 page position paper in the CHI extended

> abstracts format on ongoing empirical work, (potentially summative)

> accounts of existing approaches and findings, or work that might

> otherwise elucidate the user experience, psychology, social dynamics

> and design of information systems employing game elements via e-mail

> to chi2011 (at) gamification-research.org.

>

> Note that at least one author of each accepted paper needs to

> register for the workshop and for one or more days of the conference.

>

> ===Organizing Committee===

> * Sebastian Deterding, Hamburg University, Germany

> * Dan Dixon, University of the West of England, UK

> * Lennart Nacke, University of Saskatchewan, Canada

> * Kenton O’Hara, Microsoft Research Cambridge, USA

> * Miguel Sicart, IT University of Copenhagen, Denmark

>

> ===Schedule===

> * Submission deadline: January 14, 2011

> * Notification of acceptance: February 11, 2011

> * Workshop: May 7 or 8, 2011 (final date to follow)

>

> ===Links===

> * CFP: http://bit.ly/grn-chi2011

> * Further information: http://gamification-research.org/chi2011

> * Updates: http://twitter.com/gamifyresearch

>

>

> =========================================

> Sebastian Deterding, M.A.

>

> Hans-Bredow-Institut für Medienforschung

> Warburgstraße 8-10

> D-20354 Hamburg, Germany

>

> Mail: s.deterding at hans-bredow-institut.de

> Tel: (+49 40) 450 217 81

> Fax: (+49 40) 450 217 99

> URL: http://www.hans-bredow-institut.de

> =========================================

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--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard







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