[game_edu] Fwd: Defense GameTech Users' Conference 2010

Susan Gold goldfile at gmail.com
Tue Jan 26 12:11:55 EST 2010




Begin forwarded message:


> From: gametech at teamorlando.org

> Date: January 26, 2010 12:02:45 PM EST

> To: gametech at teamorlando.org

> Subject: Defense GameTech Users' Conference 2010

>

>

> Mark your calendar...

>

> The Defense GameTech Users' Conference 2010 will be held on March

> 29-31 at the Orlando Hilton in Orlando, Florida. www.teamorlando.org/gametech

>

> Defense GameTech 2010 will include leading authorities in military

> training and commercial game development.

>

> We are pleased to announce our four confirmed keynote speakers:

>

> - General John Mattis, Commander of Joint Forces Command

> - Mr. Will Wright, Creator of The Sims, SimCity, and Spore

> - Major General Melvin Spiese, Commander of USMC Training and

> Education Command

> - Dr. Lawrence Johnson, CEO of the New Media Consortium

>

> Attendee and exhibitor registration is available at: www.teamorlando.org/gametech

> . Please check the site often for conference updates. It is going to

> be an outstanding event this year!

>

> GameTech is a unique venue that focuses on the use of game and

> virtual world (VW) technologies for training within the Department

> of Defense. The conference serves two purposes. First, it is the

> premier venue to discuss policy and technical challenges associated

> with the use of consumer gaming technologies and VW in military

> training applications. Gaming experts from the DoD will discuss the

> current and future applications of game technologies to enhance

> Warfighter readiness. The second purpose of the conference is to

> provide a venue for unit training officers and military simulation

> personnel to gain a better understanding of game based training

> applications that are available for their use.

>

> Innovations in DoD Gaming Competition. The Joint Advanced

> Distributed Learning Co-Laboratory is sponsoring a high-profile

> gaming competition in conjunction with the GameTech Conference. The

> competition will publicize and reward the innovative use of game

> technology to accomplish realistic and effective military training.

> Winners will receive recognition at GameTech 2010 and will also have

> the opportunity to present and/or demonstrate their winning product

> at ADL's Implementation Fest 2010 in Orlando, August 10-12, 2010.

> All DoD organizations and/or their industry partners who have

> developed creative game technologies may submit entries. Papers

> detailing innovative creation and use of products in the DoD

> environment will be accepted until February 1, 2010. Winners will be

> notified no later than February 15, 2010. If you have questions

> about the competition, send email to jadl at adlnet.gov. This is an

> opportunity that serious game developers will not want to miss! http://www.teamorlando.org/gametech/gaming-award/index.shtml

> http://www.teamorlando.org/gametech/gaming-award/index.shtml

>

>

>

> Virtual Battlespace 2. VBS2 will be one of the games highlighted at

> the conference; the game-based training platform incorporates

> scenario creation and editing, after-action review, HLA/DIS

> compliance and a powerful VTK development suite. The unique VBS2

> simulation engine provides realistic virtual environments, with

> large, dynamic terrain areas and hundreds of accurately simulated

> military and civilian entities. VBS2 includes a range of generic,

> geo-typical terrain areas when installed, and the tools to import

> detailed, user generated, specific terrains for more accurate troop

> training. VBS2 is tailored for tactical and combined arms training

> and mission rehearsal, and can be used for a wide range of virtual

> simulation purposes, including visualization, development of

> training packages, UAV training and IED defeat. VBS2 is being used

> now by military organizations worldwide including the U.S. Army and

> USMC.

>

>

>

> Federal Virtual World Challenge. The U.S. Army Simulation and

> Training Technology Center (STTC) is using a prize-based incentive

> for innovation and has created the Federal Virtual World Challenge

> to investigate interactive, immersive training solutions. This

> challenge is an endeavor aimed at using web 2.0 technology and mass

> collaboration by creating a globally-open, invitation-to-submit

> competition using virtual worlds; which will bring out the best-of-

> the-best in training solutions, designs, and methods. You are

> invited to participate by providing feedback on the submissions.

> Evaluation information will be available on the www.fvwc.army.mil

> website. Winners in each category will be awarded at the GameTech

> 2010 Conference. http://www.teamorlando.org/gametech/challenge/index.shtml

> http://www.teamorlando.org/gametech/challenge/index.shtml

>

> Defense GameTech Users' Conference is hosted by Team Orlando, which

> includes the U.S. Army Program Executive Office for Simulation,

> Training and Instrumentation (PEO STRI), the U.S. Navy Naval Air

> Warfare Center Training Systems Division (NAWCTSD), the U.S. Marine

> Corps Program Manager for Training Systems (PM TRASYS) , the U.S.

> Air Force Agency for Modeling and Simulation (AFAMS), the U.S. Army

> Simulation & Training Technology Center (STTC), and the Joint

> Advanced Distributed Learning Co-Laboratory (JADL Co-Lab).

>

> Follow us on Twitter (GameTech2010) and Facebook (GameTech

> Conference) for the most up-to-date news on the conference!

>

>

> If you have questions about the conference, email us at gametech at teamorlando.org

> .

>

> www.teamorlando.org/gametech


--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard







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