[game_edu] Fwd: Defense GameTech Users' Conference 2010
Susan Gold
goldfile at gmail.com
Tue Jan 26 12:11:55 EST 2010
Begin forwarded message:
> From: gametech at teamorlando.org
> Date: January 26, 2010 12:02:45 PM EST
> To: gametech at teamorlando.org
> Subject: Defense GameTech Users' Conference 2010
>
>
> Mark your calendar...
>
> The Defense GameTech Users' Conference 2010 will be held on March
> 29-31 at the Orlando Hilton in Orlando, Florida. www.teamorlando.org/gametech
>
> Defense GameTech 2010 will include leading authorities in military
> training and commercial game development.
>
> We are pleased to announce our four confirmed keynote speakers:
>
> - General John Mattis, Commander of Joint Forces Command
> - Mr. Will Wright, Creator of The Sims, SimCity, and Spore
> - Major General Melvin Spiese, Commander of USMC Training and
> Education Command
> - Dr. Lawrence Johnson, CEO of the New Media Consortium
>
> Attendee and exhibitor registration is available at: www.teamorlando.org/gametech
> . Please check the site often for conference updates. It is going to
> be an outstanding event this year!
>
> GameTech is a unique venue that focuses on the use of game and
> virtual world (VW) technologies for training within the Department
> of Defense. The conference serves two purposes. First, it is the
> premier venue to discuss policy and technical challenges associated
> with the use of consumer gaming technologies and VW in military
> training applications. Gaming experts from the DoD will discuss the
> current and future applications of game technologies to enhance
> Warfighter readiness. The second purpose of the conference is to
> provide a venue for unit training officers and military simulation
> personnel to gain a better understanding of game based training
> applications that are available for their use.
>
> Innovations in DoD Gaming Competition. The Joint Advanced
> Distributed Learning Co-Laboratory is sponsoring a high-profile
> gaming competition in conjunction with the GameTech Conference. The
> competition will publicize and reward the innovative use of game
> technology to accomplish realistic and effective military training.
> Winners will receive recognition at GameTech 2010 and will also have
> the opportunity to present and/or demonstrate their winning product
> at ADL's Implementation Fest 2010 in Orlando, August 10-12, 2010.
> All DoD organizations and/or their industry partners who have
> developed creative game technologies may submit entries. Papers
> detailing innovative creation and use of products in the DoD
> environment will be accepted until February 1, 2010. Winners will be
> notified no later than February 15, 2010. If you have questions
> about the competition, send email to jadl at adlnet.gov. This is an
> opportunity that serious game developers will not want to miss! http://www.teamorlando.org/gametech/gaming-award/index.shtml
> http://www.teamorlando.org/gametech/gaming-award/index.shtml
>
>
>
> Virtual Battlespace 2. VBS2 will be one of the games highlighted at
> the conference; the game-based training platform incorporates
> scenario creation and editing, after-action review, HLA/DIS
> compliance and a powerful VTK development suite. The unique VBS2
> simulation engine provides realistic virtual environments, with
> large, dynamic terrain areas and hundreds of accurately simulated
> military and civilian entities. VBS2 includes a range of generic,
> geo-typical terrain areas when installed, and the tools to import
> detailed, user generated, specific terrains for more accurate troop
> training. VBS2 is tailored for tactical and combined arms training
> and mission rehearsal, and can be used for a wide range of virtual
> simulation purposes, including visualization, development of
> training packages, UAV training and IED defeat. VBS2 is being used
> now by military organizations worldwide including the U.S. Army and
> USMC.
>
>
>
> Federal Virtual World Challenge. The U.S. Army Simulation and
> Training Technology Center (STTC) is using a prize-based incentive
> for innovation and has created the Federal Virtual World Challenge
> to investigate interactive, immersive training solutions. This
> challenge is an endeavor aimed at using web 2.0 technology and mass
> collaboration by creating a globally-open, invitation-to-submit
> competition using virtual worlds; which will bring out the best-of-
> the-best in training solutions, designs, and methods. You are
> invited to participate by providing feedback on the submissions.
> Evaluation information will be available on the www.fvwc.army.mil
> website. Winners in each category will be awarded at the GameTech
> 2010 Conference. http://www.teamorlando.org/gametech/challenge/index.shtml
> http://www.teamorlando.org/gametech/challenge/index.shtml
>
> Defense GameTech Users' Conference is hosted by Team Orlando, which
> includes the U.S. Army Program Executive Office for Simulation,
> Training and Instrumentation (PEO STRI), the U.S. Navy Naval Air
> Warfare Center Training Systems Division (NAWCTSD), the U.S. Marine
> Corps Program Manager for Training Systems (PM TRASYS) , the U.S.
> Air Force Agency for Modeling and Simulation (AFAMS), the U.S. Army
> Simulation & Training Technology Center (STTC), and the Joint
> Advanced Distributed Learning Co-Laboratory (JADL Co-Lab).
>
> Follow us on Twitter (GameTech2010) and Facebook (GameTech
> Conference) for the most up-to-date news on the conference!
>
>
> If you have questions about the conference, email us at gametech at teamorlando.org
> .
>
> www.teamorlando.org/gametech
--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard
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