[game_edu] Fwd: [IFIP-EC-NEWS] CFP CHI 2011 Workshop Gamification: Using Game Design Elements in Non-Gaming Contexts
Susan Gold
goldfile at gmail.com
Tue Nov 30 09:01:03 EST 2010
Begin forwarded message:
> From: "Dr. Lennart Nacke" <lennart.nacke at acm.org>
> Date: November 29, 2010 3:07:18 PM EST
> To: CHI-ANNOUNCEMENTS <CHI-ANNOUNCEMENTS at listserv.acm.org>, icec <icec at listserver.tue.nl
> >
> Subject: [IFIP-EC-NEWS] CFP CHI 2011 Workshop Gamification: Using
> Game Design Elements in Non-Gaming Contexts
> Reply-To: lennart.nacke at acm.org
>
> ** IFIP ENTERTAINMENT COMPUTING NEWS SERVICE
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> ===========================================
> Call For Participation
> CHI 2011 Workshop
> Gamification: Using Game Design Elements in Non-Gaming Contexts
> http://bit.ly/grn-chi2011
> ===========================================
>
> (Apologies for cross-posting)
>
> "Gamification" is an informal umbrella term for the use of video game
> elements in non-game systems to improve user experience (UX) and user
> engagement. The recent introduction of ‘gamified’ applications such as
> Foursquare to large end-user audiences promises new lines of inquiry
> and rich data sources for the many endeavors in human-computer
> interaction (HCI) that have explored game-related heuristics, design
> patterns and dynamics of motivating, positive user experiences –
> endeavors as various as persuasive technology, funology, incentive
> centered design, the social psychology of online communities,
> motivational affordances, or game UX.
>
> The goal of this one-day workshop at CHI 2011 is to bring together HCI
> researchers and practitioners from these diverse fields to take the
> next step forward by building a shared picture of the current state of
> approaches and findings pertinent to gamification, and to identify
> synergies, key opportunities and questions for future research.
>
> ===Submission details===
> We invite researchers from all theoretical and methodological
> backgrounds to submit a 2-4 page position paper in the CHI extended
> abstracts format on ongoing empirical work, (potentially summative)
> accounts of existing approaches and findings, or work that might
> otherwise elucidate the user experience, psychology, social dynamics
> and design of information systems employing game elements via e-mail
> to chi2011 at gamification-research.org.
>
> Note that at least one author of each accepted paper needs to register
> for the workshop and for one or more days of the conference.
>
> ===Organizing Committee===
> * Sebastian Deterding, Hamburg University, Germany
> * Dan Dixon, University of the West of England, UK
> * Lennart Nacke, University of Saskatchewan, Canada
> * Kenton O’Hara, Microsoft Research Cambridge, USA
> * Miguel Sicart, IT University of Copenhagen, Denmark
>
> ===Schedule===
> * Submission deadline: January 14, 2011
> * Notification of acceptance: February 11, 2011
> * Workshop: May 7 or 8, 2011 (final date to follow)
>
> ===Links===
> * CFP: http://bit.ly/grn-chi2011
> * Further information: http://gamification-research.org/chi2011
> * Updates: http://twitter.com/gamifyresearch
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--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard
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