[game_edu] Fwd: [IFIP-EC-NEWS] last call for paper - 10th IFIP ICEC - 2011 - Vancouver

Susan Gold goldfile at gmail.com
Sat Apr 9 21:40:44 EDT 2011


Begin forwarded message:


> From: Junia Anacleto <junia at dc.ufscar.br>

> Date: April 9, 2011 1:00:03 PM EDT

>

> Subject: [IFIP-EC-NEWS] last call for paper - 10th IFIP ICEC - 2011

> - Vancouver

> Reply-To: junia at dc.ufscar.br

>

> ** IFIP ENTERTAINMENT COMPUTING NEWS SERVICE

> ** IFIP=ACM+ACS+BCS+CIE+GI+IEEE+IPSJ+KIISE+SEE++

> ** http://listserver.tue.nl/mailman/listinfo/icec

> ** Send all news to: icec at listserver.tue.nl

> ****************************************************

> ** NOTE: Please reply to article's originator,

> ** not this IFIP EC News Service

> ****************************************************

> Apologies for multiple emails.

> please, send to people that could be interested on submitting

> articles.

> Thank you,

> Junia and Nick

>

> ==============

>

> 10th IFIP INTERNATIONAL CONFERENCE ON ENTERTAINMENT COMPUTING

> ICEC 2011 -- www.icec2011.org

> 5-8 October 2011, Vancouver, Canada

>

> CALL FOR SUBMISSIONS

>

> The IFIP International Conference on Entertainment Computing explores

> the application of computational technology to entertainment. The

> conference

> brings together practitioners and researchers interested in the art

> and

> design of entertainment computing applications. ICEC welcomes

> submissions

> on the design, engineering, application and theory of entertainment

> technology. We solicit paper, poster and demonstration submissions,

> as well

> as proposals for tutorials and workshops.

>

> Papers should be prepared in the Springer LNCS format and will be

> published

> by Springer Verlag. Authors of the top ten selected papers will be

> invited

> to submit extended versions of their submissions to the Entertainment

> Computing journal. Additionally, authors of relevant papers will be

> invited

> to submit an extended version to the International Journal of Arts and

> Technology.

>

> SUBMISSION DEADLINE

>

> -- April 15, 2011, for all categories.

>

> SUBMISSION TYPES

>

> -- Full Technical Papers with a maximum length of 12 pages

> -- Short Technical Papers with a maximum length of 6 pages

> -- Poster Papers with a maximum length of 4 pages

> -- Demonstration Papers with a maximum length of 4 pages

> -- Tutorial/Workshop submissions with a maximum length of 4 pages

>

> Full paper submissions may be also be considered for acceptance in

> the short paper and poster tracks.

>

> TOPICS

>

> We invite authors to submit original papers, posters or demos in all

> areas of entertainment computing including (but not limited to):

>

> Artificial Intelligence for Games

> Authoring and Adaptive Systems

> Computer Graphics and Visual Effects

> Computer, Video, Console and Internet Games

> Creative Entertainment Theory and Design

> Cultural Aspects of Designing and Playing Games

> Digital Broadcasting and Digital Cinema

> Digital Entertainment and Sports

> Edutainment

> Emotions and Affective Interaction

> Entertainment Robots

> Entertainment Technology, Applications, Interfaces and Architecture

> Entertainment for Nomadic Users

> Entertainment for Sustainability

> Exergaming

> Game Physics

> Games for Health

> Human Factors of Entertainment Technology

> Human-Robot Interaction & Performance

> Impact of Entertainment Technology on Users and Society

> Integration of Interaction and Multimedia Capabilities

> Interactive Graphic Design

> Interactive Sound Design

> Interactive Television and Broadcasting

> Methodologies, Paradigms, Tools for Entertainment Applications

> Narratives / Digital Storytelling

> Natural User Interactions in Games

> New Genres of Entertainment Technology

> Procedural Content Generation

> Rich Internet Games

> Simulation/Gaming Methodologies used in Education and Research

> Smart Gadgets and Toys

> Social Computer Games

> Social Impact, Social Networking

> Sound and Music

> TransMedia, Art and Entertainment

> Ubiquitous/Pervasive Entertainment

> VR/AR/MR Entertainment Contents

>

> FURTHER INFORMATION

>

> The full call for papers is here:

>

> http://www.icec2011.org/index.php/papers

>

> Or contact the track chairs directly:

>

> Papers

> Junia Anacleto (junia at dc.ufscar.br)

> Nicholas Graham (graham at cs.queensu.ca)

>

> Posters and Demos

> Kevin Stanley (kstanley at cs.usask.ca)

>

> Tutorials and Workshops

> Bill Kapralos (Bill.Kapralos at uoit.ca)

>

>

> --

> Junia Anacleto

> Associate Professor

> LIA - Advanced Interaction Laboratory

> Department of Computer Science

> Federal University of Sao Carlos - Brazil

> www.dc.ufscar.br/~junia

> +55 16 3351 8615/8618

> “You cannot teach a man anything; you can only help him find it within

> himself." (Galileu Galilei)

> ****************************************************

> ** To send and receive IFIP-EC-NEWS, go to

> ** http://listserver.tue.nl/mailman/listinfo/icec

> ** and subscribe directly

> ****************************************************

> ** News archives:

> ** http://listserver.tue.nl/mailman/private/icec/

> ****************************************************

> ** To join the IFIP ENTERTAINMENT COMPUTING Group

> ** contact: g.w.m.rauterberg at tue.nl

> ****************************************************


--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard







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