[game_edu] Fwd: [IFIP-EC-NEWS] last call for paper - 10th IFIP ICEC - 2011 - Vancouver
Susan Gold
goldfile at gmail.com
Sat Apr 9 21:40:44 EDT 2011
Begin forwarded message:
> From: Junia Anacleto <junia at dc.ufscar.br>
> Date: April 9, 2011 1:00:03 PM EDT
>
> Subject: [IFIP-EC-NEWS] last call for paper - 10th IFIP ICEC - 2011
> - Vancouver
> Reply-To: junia at dc.ufscar.br
>
> ** IFIP ENTERTAINMENT COMPUTING NEWS SERVICE
> ** IFIP=ACM+ACS+BCS+CIE+GI+IEEE+IPSJ+KIISE+SEE++
> ** http://listserver.tue.nl/mailman/listinfo/icec
> ** Send all news to: icec at listserver.tue.nl
> ****************************************************
> ** NOTE: Please reply to article's originator,
> ** not this IFIP EC News Service
> ****************************************************
> Apologies for multiple emails.
> please, send to people that could be interested on submitting
> articles.
> Thank you,
> Junia and Nick
>
> ==============
>
> 10th IFIP INTERNATIONAL CONFERENCE ON ENTERTAINMENT COMPUTING
> ICEC 2011 -- www.icec2011.org
> 5-8 October 2011, Vancouver, Canada
>
> CALL FOR SUBMISSIONS
>
> The IFIP International Conference on Entertainment Computing explores
> the application of computational technology to entertainment. The
> conference
> brings together practitioners and researchers interested in the art
> and
> design of entertainment computing applications. ICEC welcomes
> submissions
> on the design, engineering, application and theory of entertainment
> technology. We solicit paper, poster and demonstration submissions,
> as well
> as proposals for tutorials and workshops.
>
> Papers should be prepared in the Springer LNCS format and will be
> published
> by Springer Verlag. Authors of the top ten selected papers will be
> invited
> to submit extended versions of their submissions to the Entertainment
> Computing journal. Additionally, authors of relevant papers will be
> invited
> to submit an extended version to the International Journal of Arts and
> Technology.
>
> SUBMISSION DEADLINE
>
> -- April 15, 2011, for all categories.
>
> SUBMISSION TYPES
>
> -- Full Technical Papers with a maximum length of 12 pages
> -- Short Technical Papers with a maximum length of 6 pages
> -- Poster Papers with a maximum length of 4 pages
> -- Demonstration Papers with a maximum length of 4 pages
> -- Tutorial/Workshop submissions with a maximum length of 4 pages
>
> Full paper submissions may be also be considered for acceptance in
> the short paper and poster tracks.
>
> TOPICS
>
> We invite authors to submit original papers, posters or demos in all
> areas of entertainment computing including (but not limited to):
>
> Artificial Intelligence for Games
> Authoring and Adaptive Systems
> Computer Graphics and Visual Effects
> Computer, Video, Console and Internet Games
> Creative Entertainment Theory and Design
> Cultural Aspects of Designing and Playing Games
> Digital Broadcasting and Digital Cinema
> Digital Entertainment and Sports
> Edutainment
> Emotions and Affective Interaction
> Entertainment Robots
> Entertainment Technology, Applications, Interfaces and Architecture
> Entertainment for Nomadic Users
> Entertainment for Sustainability
> Exergaming
> Game Physics
> Games for Health
> Human Factors of Entertainment Technology
> Human-Robot Interaction & Performance
> Impact of Entertainment Technology on Users and Society
> Integration of Interaction and Multimedia Capabilities
> Interactive Graphic Design
> Interactive Sound Design
> Interactive Television and Broadcasting
> Methodologies, Paradigms, Tools for Entertainment Applications
> Narratives / Digital Storytelling
> Natural User Interactions in Games
> New Genres of Entertainment Technology
> Procedural Content Generation
> Rich Internet Games
> Simulation/Gaming Methodologies used in Education and Research
> Smart Gadgets and Toys
> Social Computer Games
> Social Impact, Social Networking
> Sound and Music
> TransMedia, Art and Entertainment
> Ubiquitous/Pervasive Entertainment
> VR/AR/MR Entertainment Contents
>
> FURTHER INFORMATION
>
> The full call for papers is here:
>
> http://www.icec2011.org/index.php/papers
>
> Or contact the track chairs directly:
>
> Papers
> Junia Anacleto (junia at dc.ufscar.br)
> Nicholas Graham (graham at cs.queensu.ca)
>
> Posters and Demos
> Kevin Stanley (kstanley at cs.usask.ca)
>
> Tutorials and Workshops
> Bill Kapralos (Bill.Kapralos at uoit.ca)
>
>
> --
> Junia Anacleto
> Associate Professor
> LIA - Advanced Interaction Laboratory
> Department of Computer Science
> Federal University of Sao Carlos - Brazil
> www.dc.ufscar.br/~junia
> +55 16 3351 8615/8618
> “You cannot teach a man anything; you can only help him find it within
> himself." (Galileu Galilei)
> ****************************************************
> ** To send and receive IFIP-EC-NEWS, go to
> ** http://listserver.tue.nl/mailman/listinfo/icec
> ** and subscribe directly
> ****************************************************
> ** News archives:
> ** http://listserver.tue.nl/mailman/private/icec/
> ****************************************************
> ** To join the IFIP ENTERTAINMENT COMPUTING Group
> ** contact: g.w.m.rauterberg at tue.nl
> ****************************************************
--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard
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