[game_edu] International Journal of Game-Based Learning: Submissions welcome for IJGBL 2(2)

Patrick Felicia pfelicia at gmail.com
Wed Aug 17 06:14:24 EDT 2011


Authors are invited to submit manuscripts to be considered for inclusion in
the second issue of the second volume of the International Journal of
Game-Based Learning (IJGBL) (http://igi-global.com/ijgbl/) to be published
in April 2012. Papers should be submitted on or before 30th September 2011
to pfelicia at wit.ie.

*Mission*
The mission of the International Journal of Game-Based Learning (IJGBL) is
to promote knowledge pertinent to the design of Game-Based Learning
environments, and to provide relevant theoretical frameworks and the latest
empirical research findings in the field of Game-Based Learning. The main
goals of IJGBL are to identify, explain, and improve the interaction between
learning outcomes and motivation in video games, and to promote best
practices for the integration of video games in instructional settings. The
journal is multidisciplinary and addresses cognitive, psychological and
emotional aspects of Game-Based Learning. It discusses innovative and
cost-effective Game-Based Learning solutions. It also provides students,
researchers, instructors, and policymakers with valuable information in
Game-Based Learning, and increases their understanding of the process of
designing, developing and deploying successful educational games. IJGBL also
identifies future directions in this new educational medium.

*Coverage*
Topics to be discussed in this journal include (but are not limited to) the
following:

- Adaptive games design for Game-Based Learning
- Design of educational games for people with disabilities
- Educational video games and learning management systems
- Game design models and design patterns for Game-Based Learning
- Instructional design for Game-Based Learning
- Integration and deployment of video games in the classroom
- Intelligent tutoring systems and Game-Based Learning
- Learning by designing and developing video games
- Learning styles, behaviors and personalities in educational video games
- Mobile development and augmented reality for Game-Based Learning
- Motivation, audio and emotions in educational video games
- Role of instructors
- Virtual worlds and Game-Based Learning

*Submission*
Research papers submitted for this journal must be original submissions and
should be between 5,500 to 8,000 words in length. Interested authors must
consult the journal’s guidelines for manuscript submissions (
http://www.igi-global.com/AuthorsEditors/AuthorEditorResources/JournalDevelopmentResources.aspx)
prior to submission. All submissions will be forwarded to at least 3 members
of the Editorial Review Board of the journal for double-blind, peer review.
Final decision regarding acceptance/revision/rejection will be based on the
reviews received from the reviewers. All submissions must be forwarded
electronically to pfelicia at wit.ie no later than 30th September 2011.

Looking forward to receiving your submissions.

Best Wishes,

Patrick Felicia
Editor-in-Chief
International Journal of Game-Based Learning
http://www.igi-global.com/ijgbl/
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