[game_edu] Fwd: [IFIP-EC-NEWS] CHI 2011 Workshop Gamification: Extended deadline Jan 28
Susan Gold
goldfile at gmail.com
Sat Jan 15 10:05:32 EST 2011
Begin forwarded message:
> From: Sebastian Deterding <sebastian at codingconduct.cc>
> Date: January 14, 2011 2:09:55 AM EST
> To: icec at listserver.tue.nl
> Subject: [IFIP-EC-NEWS] CHI 2011 Workshop Gamification: Extended
> deadline Jan 28
>
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> Apologies for cross-posting.
> The new deadline for submissions is January 28, 2011.
>
> ===============================================================
> Extended Call For Participation
> CHI 2011 Workshop
> Gamification: Using Game Design Elements in Non-Gaming Contexts
> http://bit.ly/grn-chi2011
> ===============================================================
>
> "Gamification" is an informal umbrella term for the use of video
> game elements in non-game systems to improve user experience (UX)
> and user engagement. The recent introduction of ‘gamified’
> applications such as Foursquare to large end-user audiences promises
> new lines of inquiry and rich data sources for the many endeavors in
> human-computer interaction (HCI) that have explored game-related
> heuristics, design patterns and dynamics of motivating, positive
> user experiences – endeavors as various as persuasive technology,
> funology, incentive centered design, the social psychology of online
> communities, motivational affordances, or game UX.
>
> The goal of this one-day workshop at CHI 2011 is to bring together
> HCI researchers and practitioners from these diverse fields to take
> the next step forward by building a shared picture of the current
> state of approaches and findings pertinent to gamification, and to
> identify synergies, key opportunities and questions for future
> research.
>
> ===Submission details===
> We invite researchers from all theoretical and methodological
> backgrounds to submit a 2-4 page position paper in the CHI extended
> abstracts format on ongoing empirical work, (potentially summative)
> accounts of existing approaches and findings, or work that might
> otherwise elucidate the user experience, psychology, social dynamics
> and design of information systems employing game elements via e-mail
> to chi2011 (at) gamification-research.org.
>
> Note that at least one author of each accepted paper needs to
> register for the workshop and for one or more days of the conference.
>
> ===Organizing Committee===
> * Sebastian Deterding, Hamburg University, Germany
> * Dan Dixon, University of the West of England, UK
> * Lennart Nacke, University of Saskatchewan, Canada
> * Kenton O’Hara, Microsoft Research Cambridge, USA
> * Miguel Sicart, IT University of Copenhagen, Denmark
>
> ===Schedule===
> * Submission deadline: January 28, 2011
> * Notification of acceptance: February 25, 2011
> * Workshop: May 7, 2011
>
> ===Links===
> * CFP: http://bit.ly/grn-chi2011
> * Further information: http://gamification-research.org/chi2011
> * Updates: http://twitter.com/gamifyresearch
>
>
> =========================================
> Sebastian Deterding, M.A.
>
> Hans-Bredow-Institut für Medienforschung
> Warburgstraße 8-10
> D-20354 Hamburg, Germany
>
> Mail: s.deterding at hans-bredow-institut.de
> Tel: (+49 40) 450 217 81
> Fax: (+49 40) 450 217 99
> URL: http://www.hans-bredow-institut.de
> =========================================
>
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--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard
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