[game_edu] The Multiplayer Classroom
Steve Graham
skudge at gmail.com
Thu Jun 30 15:15:24 EDT 2011
It's an interesting idea and we've experimented with it in some classes
here at DSU. As with any game, there are balance challenges.
I first came across the idea from Jessica Bayliss at RIT in a
presentation more than three years ago. She and David Schwartz have a
paper in FDG'09 on it available from ACM's digital library
(http://portal.acm.org/citation.cfm?doid=1536513.1536526).
Since then, I've been (slowly) working on an essay from an inverted
perspective: What are the implications for a student approaching
learning in a classroom as they would a game? (whether the class has
been "gamified" or not).
If anyone is interested in discussing that with me, I'd appreciate
hearing from you.
cheers,
skg
On 6/30/2011 9:26 AM, Lee Sheldon wrote:
>
> My new book, The Multiplayer Classroom: Designing Coursework as a
> Game, has just been published by Cengage Learning. Since Jesse
> Schell's shout out to this method of teaching in his DICE talk (picked
> up by TED) on gamification last year, and the recent Extra Credits
> video on The Escapist website, the concept has been attracting quite a
> bit of interest. This is not a book about using video games to teach.
> It details four classes I've designed as multiplayer games complete
> with XP, leveling, quests, crafting, guilds, boss mobs and more. Since
> designing the classes as games, the average class grade has risen from
> a C to a B and class attendance is almost perfect. The book also
> includes case histories of other teachers using this method to teach a
> variety of subjects from middle school through university level
> courses; and guidelines for creating your own multiplayer classroom.
> If you already have designed a class as a game, or want to learn more,
> join us on The Multiplayer Classroom Facebook page. The author's page
> on Amazon will soon feature additional material as well.
>
> I would especially love feedback from you folks!
>
> Thanks,
>
> Lee
>
> *Lee Sheldon
> */Associate Professor
> Department of Language, Literature and Communication
> Co-Director Games and Simulation Arts and Sciences Program
> Rensselaer Polytechnic Institute/
>
>
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--
steve graham
associate professor
computer game design
dakota state university
skg at dsu.edu
605-480-6603
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