[game_edu] Brenda Braithwaite's game_edu rant at GDC
pawlicki at cs.rochester.edu
pawlicki at cs.rochester.edu
Thu Mar 3 23:59:11 EST 2011
Jonathan Ive appear to be a technologist.
His degree is in industrial design from Newcastle Polytechnic.
He probably knows quite a bit about the the technology - which
is what informs his ability to design.
TFP
> How much do you think Jonathan Ive knows about the technology in the iPod,
> the iPad, the MacBook Pro, etc.?
>
> William Huber
> Researcher, Software Studies Initiative @ Calit2
> Doctoral candidate, Ph.D. Program in Art & Media History
> Visual Arts Department, University of California, San Diego
>
>
>
> On Thu, Mar 3, 2011 at 10:39 AM, <pawlicki at cs.rochester.edu> wrote:
>
>> Consider:
>>
>> Do you need to be an engineer to design a sports car?
>>
>> I think that you do. Sure sports cars are "fun". You can't
>> design a sports car without understand issues of art, style,
>> and the psychology of interaction with the machine and
>> technology. Nonetheless, you need to be an engineer to
>> design a car because you have to understand how the technology
>> "under the hood" determines the user experience. The two
>> are not separable.
>>
>> Likewise, and for the same reasons, you need to be an engineer
>> to design a game. The technology is not separate from the
>> user experience.
>>
>> Ted Pawlicki
>> Department of Computer Science
>> Hajim School of Engineering
>> Univerisity of Rochester
>>
>>
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