[game_edu] Brenda Braithwaite's game_edu rant at GDC

pawlicki at cs.rochester.edu pawlicki at cs.rochester.edu
Thu Mar 3 23:59:11 EST 2011


Jonathan Ive appear to be a technologist.
His degree is in industrial design from Newcastle Polytechnic.
He probably knows quite a bit about the the technology - which
is what informs his ability to design.

TFP



> How much do you think Jonathan Ive knows about the technology in the iPod,

> the iPad, the MacBook Pro, etc.?

>

> William Huber

> Researcher, Software Studies Initiative @ Calit2

> Doctoral candidate, Ph.D. Program in Art & Media History

> Visual Arts Department, University of California, San Diego

>

>

>

> On Thu, Mar 3, 2011 at 10:39 AM, <pawlicki at cs.rochester.edu> wrote:

>

>> Consider:

>>

>> Do you need to be an engineer to design a sports car?

>>

>> I think that you do. Sure sports cars are "fun". You can't

>> design a sports car without understand issues of art, style,

>> and the psychology of interaction with the machine and

>> technology. Nonetheless, you need to be an engineer to

>> design a car because you have to understand how the technology

>> "under the hood" determines the user experience. The two

>> are not separable.

>>

>> Likewise, and for the same reasons, you need to be an engineer

>> to design a game. The technology is not separate from the

>> user experience.

>>

>> Ted Pawlicki

>> Department of Computer Science

>> Hajim School of Engineering

>> Univerisity of Rochester

>>

>>

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