[game_edu] Fwd: [IFIP-EC-NEWS] CFP GameDays 2011 - 2nd International Conference on Serious Games, Darmstadt, September 12-13
Susan Gold
goldfile at gmail.com
Sat Mar 26 14:45:43 EDT 2011
Begin forwarded message:
> From: Stefan Göbel <stefan.goebel at kom.tu-darmstadt.de>
> Date: March 21, 2011 10:50:28 AM EDT
> To: icec at listserver.tue.nl
> Cc: "'Prof. Dr. Josef Wiemeyer'" <wiemeyer at ifs-tud.de>
> Subject: [IFIP-EC-NEWS] CFP GameDays 2011 - 2nd International
> Conference on Serious Games, Darmstadt, September 12-13
>
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> ----------------------------------------------------------------------------------------------------------------
> C F P : GameDays 2011, Darmstadt, September 12-13
> Serious Games for Training, Education, Health and Sports
> ----------------------------------------------------------------------------------------------------------------
>
> The GameDays have been established in 2005 as “Science meets
> Business” event in the field of Serious Games, taking place on
> annual basis in Darmstadt, Germany. The principle aim is to bring
> together academia and industry and to discuss the current trends,
> grand challenges and potentials of Serious Games for different
> application domains. Since 2010, the academic part has been
> emphasized resulting in a first Int’l workshop on Serious Games for
> Sports and Health with workshop proceedings and a special edition
> with selected papers in the Int’l Journal for Computer Science in
> Sport (URL: http://www.iacss.org/index.php?id=30). This year, the
> spectrum of topics is broadened and the different facets, methods,
> concepts and effects of game-based learning and training are covered
> as well.
>
> Scientists and practitioners are cordially invited to present their
> latest research achievements and best-practice results and to submit
> full papers (e.g., surveys, new research approaches including
> related work, new concepts and at least first user studies), short
> papers (e.g. best-practice results or new ideas and concepts, not
> necessarily proven with an evaluation study), demo papers
> (description of games, products and prototypes) or poster
> presentations (new ideas, research approaches, etc.).
>
> Topics include, but are not limited to:
>
> Theory & Technology:
> Scientific methods and concepts for
> - cost-effective production (authoring tools, support for non-
> programmers)
> - evaluation (effectiveness, efficiency, research tools, effect
> models)
> - personalization and adaptation (player, gamer, context models,
> presentation and gameplay, planning and AI)
> - collaborative learning and training (multiplayer serious games,
> game mastering, games and social networks)
> - narration and (interactive, digital) storytelling
> - interfaces and sensor technology (game consoles and interfaces,
> vital sensors and parameters)
> - (multiplayer) browser and mobile games and game technology
>
> Business:
> - business models and market studies for/of Serious Games
> - grand challenges and obstacles for game developers and publisher
> (to invest into Serious Games)
>
> Best-Practice & Application Domains:
> - field reports, demonstrations and evaluation studies of Serious
> Games for ..
> -- prevention, rehabilitation and therapy in the field of sports and
> health
> -- any forms of learning and knowledge transfer ranging from games
> for the kindergarten to games at school and university or
> professional training and learning environments for individuals or
> groups
> - ..this includes research prototypes and commercial games ‘more
> than fun’
>
> Important Dates:
> - Paper submission due: June 15, 2011
> - Notification of acceptance: July 15, 2011
> - Camera ready version: August 15, 2011
> - Conference: September 12-13, 2011
> - Conference venue: Congress Center of Darmstadt, http://www.darmstadtium.de
>
> Paper Submission
> - full papers: 8-12 pages
> - short and demo papers: 4-6 pages
> - poster presentations: 2-3 pages
> - format/template: International Journal of Computer Science in
> Sport (http://www.iacss.org/index.php?id=39).
> - paper submissions will be accepted via email only (see below),
> required formats: MS Word and Adobe PDF
> - all papers will be reviewed by a Scientific Committee (at least
> three reviews per submission)
>
> Contact & Paper Submission
> - Dr. Stefan Göbel (TU Darmstadt, Multimedia Communication Lab,
> Serious Games), +49 6151 16 6149
> - Prof. Dr. Josef Wiemeyer (TU Darmstadt, Institute for Sport
> Science), +49 6151 16 2861
> - gamedays2011 at kom.tu-darmstadt.de
> - http://www.gamedays2011.de
> --
> _______________________ Dr.-Ing. Stefan Göbel _____________________
>
> Head of Serious Gaming
> Multimedia Communications Lab (KOM)
> http://www.kom.tu-darmstadt.de
> Technische Universität Darmstadt
> Dept. of Electrical Engineering & Information Technology
> tel: +49 (0) 6151 16-6149 fax: +49 (0) 6151 16-6152
> postal address: TU Darmstadt, FB 18, KOM, Rundeturmstr. 10, Room 104
> D-64283 Darmstadt, Germany
>
> +
>
> Hessian Telemedia Technology Competence Center - httc e.V.
> http://www.httc.de
> tel.: +49 (0) 6151 16-6149 fax : +49 (0) 6151 16-6152
> postal address: Rundeturmstr. 10, D-64283 Darmstadt, Germany
> register: Amtsgericht Darmstadt VR2861
>
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--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard
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