[game_edu] Fwd: [IFIP-EC-NEWS] CFP GameDays 2011 - 2nd International Conference on Serious Games, Darmstadt, September 12-13

Susan Gold goldfile at gmail.com
Sat Mar 26 14:45:43 EDT 2011




Begin forwarded message:


> From: Stefan Göbel <stefan.goebel at kom.tu-darmstadt.de>

> Date: March 21, 2011 10:50:28 AM EDT

> To: icec at listserver.tue.nl

> Cc: "'Prof. Dr. Josef Wiemeyer'" <wiemeyer at ifs-tud.de>

> Subject: [IFIP-EC-NEWS] CFP GameDays 2011 - 2nd International

> Conference on Serious Games, Darmstadt, September 12-13

>

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> ----------------------------------------------------------------------------------------------------------------

> C F P : GameDays 2011, Darmstadt, September 12-13

> Serious Games for Training, Education, Health and Sports

> ----------------------------------------------------------------------------------------------------------------

>

> The GameDays have been established in 2005 as “Science meets

> Business” event in the field of Serious Games, taking place on

> annual basis in Darmstadt, Germany. The principle aim is to bring

> together academia and industry and to discuss the current trends,

> grand challenges and potentials of Serious Games for different

> application domains. Since 2010, the academic part has been

> emphasized resulting in a first Int’l workshop on Serious Games for

> Sports and Health with workshop proceedings and a special edition

> with selected papers in the Int’l Journal for Computer Science in

> Sport (URL: http://www.iacss.org/index.php?id=30). This year, the

> spectrum of topics is broadened and the different facets, methods,

> concepts and effects of game-based learning and training are covered

> as well.

>

> Scientists and practitioners are cordially invited to present their

> latest research achievements and best-practice results and to submit

> full papers (e.g., surveys, new research approaches including

> related work, new concepts and at least first user studies), short

> papers (e.g. best-practice results or new ideas and concepts, not

> necessarily proven with an evaluation study), demo papers

> (description of games, products and prototypes) or poster

> presentations (new ideas, research approaches, etc.).

>

> Topics include, but are not limited to:

>

> Theory & Technology:

> Scientific methods and concepts for

> - cost-effective production (authoring tools, support for non-

> programmers)

> - evaluation (effectiveness, efficiency, research tools, effect

> models)

> - personalization and adaptation (player, gamer, context models,

> presentation and gameplay, planning and AI)

> - collaborative learning and training (multiplayer serious games,

> game mastering, games and social networks)

> - narration and (interactive, digital) storytelling

> - interfaces and sensor technology (game consoles and interfaces,

> vital sensors and parameters)

> - (multiplayer) browser and mobile games and game technology

>

> Business:

> - business models and market studies for/of Serious Games

> - grand challenges and obstacles for game developers and publisher

> (to invest into Serious Games)

>

> Best-Practice & Application Domains:

> - field reports, demonstrations and evaluation studies of Serious

> Games for ..

> -- prevention, rehabilitation and therapy in the field of sports and

> health

> -- any forms of learning and knowledge transfer ranging from games

> for the kindergarten to games at school and university or

> professional training and learning environments for individuals or

> groups

> - ..this includes research prototypes and commercial games ‘more

> than fun’

>

> Important Dates:

> - Paper submission due: June 15, 2011

> - Notification of acceptance: July 15, 2011

> - Camera ready version: August 15, 2011

> - Conference: September 12-13, 2011

> - Conference venue: Congress Center of Darmstadt, http://www.darmstadtium.de

>

> Paper Submission

> - full papers: 8-12 pages

> - short and demo papers: 4-6 pages

> - poster presentations: 2-3 pages

> - format/template: International Journal of Computer Science in

> Sport (http://www.iacss.org/index.php?id=39).

> - paper submissions will be accepted via email only (see below),

> required formats: MS Word and Adobe PDF

> - all papers will be reviewed by a Scientific Committee (at least

> three reviews per submission)

>

> Contact & Paper Submission

> - Dr. Stefan Göbel (TU Darmstadt, Multimedia Communication Lab,

> Serious Games), +49 6151 16 6149

> - Prof. Dr. Josef Wiemeyer (TU Darmstadt, Institute for Sport

> Science), +49 6151 16 2861

> - gamedays2011 at kom.tu-darmstadt.de

> - http://www.gamedays2011.de

> --

> _______________________ Dr.-Ing. Stefan Göbel _____________________

>

> Head of Serious Gaming

> Multimedia Communications Lab (KOM)

> http://www.kom.tu-darmstadt.de

> Technische Universität Darmstadt

> Dept. of Electrical Engineering & Information Technology

> tel: +49 (0) 6151 16-6149 fax: +49 (0) 6151 16-6152

> postal address: TU Darmstadt, FB 18, KOM, Rundeturmstr. 10, Room 104

> D-64283 Darmstadt, Germany

>

> +

>

> Hessian Telemedia Technology Competence Center - httc e.V.

> http://www.httc.de

> tel.: +49 (0) 6151 16-6149 fax : +49 (0) 6151 16-6152

> postal address: Rundeturmstr. 10, D-64283 Darmstadt, Germany

> register: Amtsgericht Darmstadt VR2861

>

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--
Susan Gold
In a completely sane world, madness is the only freedom!
- J. G. Ballard







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