[game_edu] game_edu Digest, Vol 87, Issue 10 (Reasons NOT to teach game dev)

Daniel Livingstone daniel.livingstone at gmail.com
Fri Nov 25 12:13:14 EST 2011


Lots of good ones so far...

We used to have a Professor who refused to tutor a class because it was a
class for the games students, and that was somehow demeaning. He was an AI
professor, who taught a class where most of the examples were basically
simple games... go figure.

Happily he retired some time ago.

Other than that, the main reason not to teach game dev:
- You'll get folk turning up for class who are there to play games, but who
will lost interest as soon as they realise they have to work.

This is somewhat balanced by the fact that
- You'll also get some incredibly motivated and passionate students who
love to get stuck into the hardest problems you care to throw at them.

daniel
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