[game_edu] CFP - WICED 2013 at FDG

Yuna aimecca at gmail.com
Fri Feb 1 10:38:08 EST 2013


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** NOTE: Please reply to article's originator

** Paolo Bureli <pabu at create.aau.dk>

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Call for Papers

Workshop on Intelligent Cinematography and Editing 2013

Part of the International Conference on the Foundations of Digital Games

Crete, May 14th-17th 2013


The expressive use of virtual cameras, mis-en-scene, lighting and texturing
within 3D synthetic environment shows great promise to extend
the communicative power of film and video into the artificial environments
of games and virtual worlds.

Cinematics produced in virtual worlds will play a role not just for
entertainment, but also for training, education, health-care communication,
simulation, visualization and many other contexts. The automatic creation
of cinematics in these environments holds the potential to produce video
sequences appropriate for the wide range of applications and tailored to
specific spatial, temporal, communicative, user and application contexts.

This workshop will bring together an interdisciplinary group of researchers
and industrial experts from fields including 3D graphics, artificial
intelligence, visualization, interactive narrative, cognitive and
perceptual psychology, computational linguistics, computational aesthetics,
visual effects and others who are working on the many related aspects of
automatic camera control.

These researchers will draw upon cutting edge research and technologies
regarding both the production and comprehension of virtual films.


Topics of interest

• Approaches to framing and composition of individual shots

• Automatic lighting design

• Intelligent staging and blocking in dynamic environments

• Expressive performance of characters

• Intelligent editing tools

• Camera-driven control of NPCs and virtual characters and sets

• Efficient algorithms for camera placement

• Shot sequence selection and the determination of high-level constraints
for the content of shots

• Integrating elements of user interaction with traditional non-interactive
camera control

• Parallels between cinematic and linguistic communication

• Cognitive models of the comprehension of virtual cinematics

• Virtual cinematography as a pre-visualization tool for real-world filming

• Intelligent tools and novel interfaces for in-game cinematics, replays,
and machinima

• Intelligent generation of comic book layouts

• Evaluation methodologies and results of user experience of virtual
cinematics

• Collaborative visual storytelling

• Creativity in cinematic communication


Important Dates

• Paper submission: March 8, 2013

• Notification to authors: March 29, 2013

• Camera-ready deadline: April 12, 2013

• Workshop held: May 14 – 17, 2013


Submission

Researchers are encouraged to submit full papers (8 pages) or abstracts (2
pages) formatted according to ACM proceedings guidelines (
http://www.acm.org/sigs/pubs/proceed/template.html). Submitted
contributions may include original research papers, position papers, panel
proposals, or survey papers.


All submissions should adhere to the FDG conference paper submission
format. Papers should be submitted in PDF format via the WICED 2013
Easychair web submission site:

https://www.easychair.org/conferences/?conf=wicedfdg2013


Organizing Committee

• Michael Young (chair, NC State University)

• Paolo Burelli (Aalborg University Copenhagen)

• Joseph Magliano (Northern Illinois University)

• Magy Seif El-Nasr (Northeastern University)


Program Committee

• Elisabeth Andre, Augsburg, Germany

• William Bares, Millsaps College, USA

• Brad Cassell, NC State University, USA

• Yun-Gyung Cheong, ITU Copenhagen, Denmark

• Marc Christie, U. Nantes and INRIA, France

• France, Henry Lowood, Stanford University, USA

• Ana Paiva, INESC-ID, Portugal

• Gabriel Radvanski, Notre Dame University, USA

• Mark Riedl, Georgia Tech, USA

• Rémi Ronfard, INRIA / LJK, France

• Roberto Ranon, University of Udine, Italy


---

Paolo Burelli, Ph.D.

Department Of Architecture, Design and Media Technology

Aalborg University Copenhagen

http://www.paoloburelli.com - pabu at create.aau.dk




Yun-Gyung Cheong

CCGR, IT University of Copenhagen, Denmark
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