[game_edu] Fulltime Non-Tenure Track Position in 3D Animation/Modeling at DePaul University in Chicago

Roberts, Scott sroberts at cim.depaul.edu
Thu Mar 20 22:28:02 EDT 2014


http://facultyopportunities.depaul.edu/applicants/Central?quickFind=51098

Please help us out by passing along this email to anyone you think might be interested, and post to appropriate mailing lists. Since this is a non-tenure track position no terminal degree is required, and we are very much interested in candidates with game industry experience.

Thanks!

Scott Roberts
Associate Professor
School of Cinema & Interactive Media
DePaul University
SRoberts at CIM.DePaul.edu


Fulltime Non-Tenure Track Faculty in 3d Animation/Modeling
DePaul University - School of Cinema & Interactive Media
Fulltime Non-Tenure Track
Chicago, Illinois

The School of Cinema & Interactive Media at DePaul University invites Animators, Game Artists, and Technical Animators/Artists with studio production experience to apply for a fulltime non-tenure track position in one of the most innovative and fastest-growing Animation programs in the country. Located in the heart of Chicago's vibrant Loop, the Animation program is part of the School of Cinema & Interactive Media, which also includes cross-disciplinary programs in Cinema, VFX, and Game Development. There are currently over 200 majors enrolled in our Animation MFA, MA, BFA and BA degrees, and we have 8 fulltime Animation faculty members who have worked for studios including Will Vinton, JibJab, Sesame Street, Nickelodeon, Klasky Csupo, Walt Disney, and Cartoon Network. Animation resources include a stop motion studio, two green screen stages, a sound recording and mixing studio, and a mocap studio. Past visiting artists include the Brothers Quay, Yuri Norstein, David O'Reilly, and the Wachowskis. Animation students have also been a part of game teams that have produced the IGF Student Showcase winning games Octodad and Devil's Tuning Fork. For more about the Animation program please visit our website:
http://cdm.depaul.edu/cb
http://www.cdm.depaul.edu/academics/Pages/BFAinAnimation.aspx
Ideal candidates for the position will have studio production in one or more of the following areas of cinema, television and game development: 3d modeling, 3d animation, lighting/texturing, rigging, scripting, visual effects, motion graphics, and motion capture. Teaching experience is a plus. Job responsibilities include teaching, advising, service, supervising student projects and continued creative activities and/or scholarship in the field. Position begins fall of 2014. Rank and salary commensurate with qualifications and experience. Qualified candidates with substantial professional experience are welcome to apply, regardless of college degree.
To apply, go to: http://facultyopportunities.depaul.edu/applicants/Central?quickFind=51098

For priority consideration, apply by April 11th; applications will be accepted until position is filled. Include a cover letter, curriculum vitae, statement of teaching philosophy, three letters of recommendation, a detailed syllabus for a proposed course in the area that you would teach, and a DVD (by mail) or URL of samples of relevant creative work and/or scholarship (electronic submission of documents is strongly encouraged).

For application materials (DVD and letters of recommendation) sent by mail:
Animation Faculty Search Committee
School of CIM, DePaul University
243 South Wabash Avenue
Chicago, IL 60604-2301

As an Equal Employment Opportunity (EEO) employer, DePaul University provides job opportunities to qualified individuals without regard to race, color, ethnicity, religion, sex, sexual orientation, national origin, age, marital status, physical or mental disability, parental status, housing status, source of income or military status, in accordance with applicable federal, state and local EEO laws.
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