[game_edu] NetGames 2015 CFP -- International Workshop on Network and Systems Support for Games
Jim Bosco
boscoiup at gmail.com
Wed Jul 1 14:58:04 EDT 2015
Please remove me from the listserv.
Thank you
On Tue, Jun 30, 2015 at 6:01 PM, Maha Abdallah <Maha.Abdallah at lip6.fr>
wrote:
> *************************************************************************
> NetGames 2015 CFP
> The 14th International Workshop on Network and Systems Support for Games
> December 3-4, 2015, Zagreb, Croatia
> http://netgames2015.fer.hr/
>
> In co-operation with ACM SIGCOMM and ACM SIGMM
> *************************************************************************
>
> The 14th International Workshop on Network and Systems Support for Games
> (NetGames 2015) will be held at the University of Zagreb, Zagreb, Croatia
> on December 3-4, 2015. NetGames brings together researchers and
> practitioners from academia and industry across the globe to present their
> latest research on the challenges of today's networked games, and to
> further understand the requirements and explore the possibilities of future
> generations of networked games. NetGames will also have a keynote and panel
> discussions with participants (or invited talks) from both academia and
> industry. Submissions are solicited on all aspects of networked games,
> including (but not limited to):
>
> - Scalability, cloud support, client-server, P2P, and mobile architectures
> - Efficient message distribution and network protocol design
> - Latency issues and lag compensation techniques
> - Network traffic measurement and modeling
> - System benchmarking, performance evaluation, and provisioning
> - Operating system enhancements, service platforms, and middleware
> - Massively Multiplayer Online Gaming (MMOG)
> - Multiplayer usability and user behavior studies
> - Personal communications and conferencing in games
> - Mobile games, resource-constrained systems, and context-based adaptation
> - Quality of service, quality of experience, and system/content adaptation
> - Dynamic and user-generated content authoring and management
> - Security, authentication, accounting and digital rights management
> - Cheat detection and prevention
> - Social networking in multiplayer games
> - Data analytics and visualization support for game research
>
>
> SUBMISSIONS & FORMATTING
> =========================
> NetGames 2015 welcomes long papers to be presented in the single-track
> program, short papers reporting work-in-progress to be presented with a
> poster during the poster and demo session, and demos showing original
> research prototypes.
>
> Reviews will be single-blind; authors must include their names and
> affiliations on the first page. Papers should not be under review at
> another venue nor previously published elsewhere. Submission of a paper for
> review will be considered your agreement that at least one author will
> register and attend the workshop if your paper is accepted. Accepted and
> presented papers will be published in the workshop proceedings.
>
> All papers must be submitted according to the IEEE Conference Proceedings
> format with the following length requirements:
>
> Long papers 6 pages
> Short papers 3 pages
> Demos 3 pages
>
>
> IMPORTANT DATES
> ================
> Long/Short paper deadline: August 21, 2015
> Demo submission deadline: September 18, 2015
> Notification of decisions: October 12, 2015
> Registration/ Final Paper Due: October 26, 2015
>
>
> WORKSHOP CHAIRS
> ================
> Maha Abdallah, Pierre and Marie Curie University, France
> Mirko Suznjevic, University of Zagreb, Croatia
>
>
> TECHNICAL PROGRAM COMMITTEE
> ============================
> Dewan T. Ahmed, University of North Carolina at Charlotte, USA
> Grenville Armitage, Swinburne University of Technology, Australia
> Khaled Boussetta, University of Paris 13, France
> Philip Branch, Swinburne University of Technology, Australia
> Surendar Chandra, Datrium Inc., USA
> Kuan-Ta Chen, Academia Sinica, Taiwan
> Mark Claypool, Worcester Polytechnic Institute, USA
> Magda El Zarki, University of California, Irvine, USA
> Herman Engelbrecht, Stellenbosch University, South Africa
> Wu-chang Feng, Portland State University, USA
> Chris GauthierDickey, University of Denver, USA
> Steven Gianvecchio, College of William & Mary, USA
> Carsten Griwodz, Simula Research Laboratory, Norway
> Cheng-Hsin Hsu, National Tsing Hua University, Taiwan
> Alexandru Iosup, Delft University of Technology, The Netherlands
> Yutaka Ishibashi, Nagoya Institute of Technology, Japan
> Bettina Kemme, McGill University, Canada
> Jiangchuan Liu, Simon Fraser University, Canada
> Yan Lu, Microsoft Research Asia, China
> Maja Matijasevic, University of Zagreb, Croatia
> Ketan Mayer-Patel, University of North Carolina, USA
> Sebastien Monnet, Pierre and Marie Curie University, France
> Wei Tsang Ooi, National University of Singapore, Singapore
> Claudio Palazzi, University of Padua, Italy
> Andreas Petlund, Simula Research Laboratory, Norway
> Daniel Pohl, Intel Labs, Germany
> Jose Saldana, University of Zaragoza, Spain
> Gregor Schiele, Digital Enterprise Research Institute, Ireland
> Siqi Shen, Delft University of Technology, Netherlands
> Shervin Shirmohammadi, University of Ottawa, Canada
> Gwendal Simon, Telecom Bretagne, France
> Lea Skorin-Kapov, University of Zagreb, Croatia
> Bernard Wong, University of Waterloo, Canada
>
> Steering Committee
> ===================
> Maha Abdallah, Pierre and Marie Curie University, France
> Kuan-ta Chen, Academia Sinica, Taiwan
> Yutaka Ishibashi, Nagoya Institute of Technology, Japan
> Mark Claypool, Worcester Polytechnic Institute, USA
> Chris GauthierDickey, Denver University, USA
> Carsten Griwodz, Simula Research Laboratory, Norway
>
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>
--
Jim Bosco D.Ed.
Hospitality Instructor
412-719-1214
www.setonhill.edu
jbosco at setonhill.edu
http://chefselector.com/
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