[game_edu] Extended Call for Participation: 6th Irish Conference on Game-Based Learning

Patrick Felicia pfelicia at gmail.com
Thu Apr 21 05:23:03 EDT 2016


Dear Colleagues,

This is just to let you know that the call for participation to the Irish
Conference on Game-Based learning (iGBL2016) has been extended to 25th
April.


iGBL2016 will be held on 1st and 2nd September 2016 in Trinity College
Dublin, and we welcome abstracts from researchers for game demos,
presentations or workshops on the themes of games for learning, motivation
and change.


If you have used or conducted research on digital or non-digital games to
support change, learning and motivation, and you would like to share your
experience with like-minded researchers and practitioners, you may consider
presenting at iGBL2016 and submit your abstract
<http://www.igbl-conference.com/cfp/> by 25th April.


Thanks again,

- Patrick

-----

*Extended Call for Participation: 6th Irish Conference on Game-Based
Learning *
The *I*rish Conference on *G*ame *B*ased *L*earning (iGBL), formerly the
Irish Symposium on Game-Based Learning, now in its sixth year, will be
hosted by Trinity College Dublin on 1st and 2nd September 2016.


This conference provides a forum for all stakeholders interested in
exchanging ideas, projects, and best practices on the use of games and
game-based approaches to support motivation, learning, and change.

   - Researchers will be able to present and share their latest findings.
   - Students will have an opportunity to present their research or
   showcase their games, and meet specialists in this field  to obtain
   constructive feedback.
   - Instructors will have the opportunity to discover new game-based
   teaching approaches and share new game-based skills that they can integrate
   in their teaching.
   - Companies will be able to showcase their products and explain how
   these can be used in the context of learning and motivation.

Prospective presenters can submit their abstract
<http://www.igbl-conference.com/cfp/> through the online submission system.

We welcome abstracts from a wide range of stakeholders, including
researchers, instructors, or students, who will have the opportunity to
conduct workshops, present research results, or provide insights on how
they managed to design or use games for educational or motivational
purposes.

*Important Dates*

   - 25th of April: Abstract submission deadline
   - 16th of May: Notification of abstract acceptance
   - 16th of May: Successful abstracts are invited to submit a paper
   - 31st of May: Final submission of papers

We look forward to receiving your abstracts.


*The iGBL2016 committee.*
--
For more information on iGBL2016, please email us at:
igblconference at gmail.com or visit the official website
<http://www.igbl-conference.com> (http://igbl-conference.com).
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