[game_edu] [Reminder] Call for Participation: 6th Irish Conference on Game-Based Learning (iGBL2016)

Patrick Felicia pfelicia at gmail.com
Wed Mar 2 04:30:15 EST 2016


Hi there,

This is just to let you know that you can still submit your abstract to
present at iGBL2016 (i.e., presentations, papers, game demos or workshops ).

iGBL2016 will be held on 1st and 2nd September 2016 in Trinity College
Dublin, and we welcome abstracts from instructors and researchers for
presentations or workshops on the themes of games for learning, motivation
and change.

So, if you would like to share your experience of using games in the
classroom, present new research on this topic, or demo a game that you (or
your students) have created, you can still submit an abstract
<http://www.igbl-conference.com/cfp/> before 8th March.

Thanks again,

- Patrick



*_____________ Call for Participation: 6th Irish Conference on Game-Based
Learning *

The *I*rish Conference on *G*ame *B*ased *L*earning (iGBL), formerly the
Irish Symposium on Game-Based Learning, now in its sixth year, will be
hosted by Trinity College Dublin on 1st and 2nd September 2016.

This conference provides a forum for all stakeholders interested in
exchanging ideas, projects, and best practices on the use of games and
game-based approaches to support motivation, learning, and change.

   - Researchers will be able to present and share their latest findings.
   - Students will have an opportunity to present their research or
   showcase their games, and meet specialists in this field  to obtain
   constructive feedback.
   - Instructors will have the opportunity to discover new game-based
   teaching approaches and share new game-based skills that they can integrate
   in their teaching.
   - Companies will be able to showcase their products and explain how
   these can be used in the context of learning and motivation.

Prospective presenters can now submit their abstract
<http://www.igbl-conference.com/cfp/>through the online submission system.

We welcome abstracts from a wide range of stakeholders, including
researchers, instructors, or students, who will have the opportunity to
conduct workshops, present research results, or provide insights on how
they managed to design or use games for educational or motivational
purposes.

*Important Dates*

   - 8th March 2016: Abstract submission deadline.
   - 8th April 2016: Notification of acceptance.
   - 8th April 2016: Successful research-based presentations are invited to
   submit a paper to be included in the conference proceedings.
   - 19th April 2016: Early-bird registration deadline.
   - 3rd May 2016: Registration deadline.
   - 31st May 2016: Final submission of presentations and research papers.

We look forward to receiving your abstracts.

*The iGBL2016 committee.*
--
For more information on iGBL2016, please email us at:
igblconference at gmail.com or visit the official website
<http://www.igbl-conference.com> (http://igbl-conference.com).
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