[games_access] Re: [AGDev-discuss] Statistics (was: AgDev in the news)
hinn at uiuc.edu
hinn at uiuc.edu
Fri Mar 11 23:32:38 EST 2005
hi matthew, thanks for your post -- i just joined your
listserv as well in order to find out more about your group.
stats is something that game publishers at microsoft, etc
asked us about at the roundtables so there's definitely a
need for a serious survey. more ideas on this shortly but
one thing i'm going to try and see if we can get into is
some of the entertainment industry surveys -- it would be
great if we could get a question about disabilities into
their extremely well funded surveys!
please do join us more actively when you have the chance --
we all understand busy times! best of luck with finishing up
your degree.
michelle
chair
igda games accessibility sig
---- Original message ----
>Date: Fri, 11 Mar 2005 22:19:33 +0000
>From: "Matthew T. Atkinson" <matthew at agrip.org.uk>
>Subject: Re: [games_access] Re: [AGDev-discuss] Statistics
(was: AgDev in the news)
>To: IGDA Games Accessibility SIG Mailing List
<games_access at igda.org>
>
>Hello,
>
>This is my first post; I joined with the intention of *not*
posting for
>a while because I am very busy with University work
currently -- and
>wanted to start posting only when I could start
contributing regularly.
>However, seeing as Richard brought up this point I thought
I'd post my
>reply here, too.
>
>First, though, it might be an idea for you to know who I
am :-). I'm a
>co-founder of and lead developer for the AGRIP project [1]
which seeks
>to make mainstream games for the sighted accessible to
blind and
>vision-impaired gamers. Currently we have made Quake and
QuakeWorld
>accessible. I also recently set up AGDev.org, with help
from a number
>of other accessible game developers.
>
>I am confident that at least some of the other developers
on AGDev will
>agree with what I've said below -- hopefully we can get
something sorted
>out between our two groups.
>
>Edited version of my reply to Richard, posted to AGDev-
discuss:
>----------
>Hello Richard, all,
>
>Sadly I don't have time at the moment to give this the
response that it
>deserves, so I'll just say this: Excellent idea! I would be
all for us
>producing such a questionnaire and getting anyone and
everyone to fill
>it in. I mean, we could find that the market is huuuuge, in
such case
>mainstream games companies would be all the more interested.
>
>I suspect that, at least in th UK, the market is largely
untapped. I
>was shocked (negatively) at Sight Village last year to find
most people
>didn't even know they could play computer games at all
(hence we spent a
>large amount of time pointing them towards AudioGames.net
and a number
>of development companies).
>
>So, yes, this (statistics) is a great idea and I hope we
can sort
>something out soon.
>----------
>
>Unfortunately I don't have time at the moment to act as
liaison between
>AGDev and the IGDA, but you're welcome to join us.
Currently we are
>limiting direct sign-ups to accessible games developers,
but we can
>certainly nominate one of you guys to join if you like.
Alternatively,
>I could try to arrange a contact member within AGDev for
you (Richard is
>welcome to take the job, but I think he's even busier than
I am at the
>moment :-)).
>
>I hope to actively contribute to the IGDA after I graduate
later this
>year; I should have a little more free time then. There
are a few
>things I'm really looking forward to discussing. Until
then, please let
>me or Richard know if AGDev can help you out. I'll try and
keep up with
>discussion here and I look forward to becoming a proper
part of your
>group in the future!
>
>bye just now,
>
>
>[1] The AGRIP Project -- http://www.agrip.org.uk/
>--
>Matthew T. Atkinson <matthew at agrip.org.uk>
>
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