[games_access] "Top 10" list for GDC
Tim Chase
agdev at thechases.com
Tue Oct 25 10:55:53 EDT 2005
I've updated the "Top 10" page with what I feel to be a good
list, though as usual, comments from the peanut gallery are
always welcome :)
You should be able to find the online copy at
http://www.igda.org/wiki/index.php/Top_Ten
but for you who are impatient like myself:
1. allow all controls (mouse, keyboard, gamepad)
to be remapped
2. add closed-captioning for all dialog and important
sound-effects
3. provide help files in an accessible format
(HTML or plain-text)
4. provide variable degrees of aiming
assistance/auto-targeting
5. provide a broad range of difficulty levels from
incredibly simple to difficult
6. make interface fonts scalable
7. allow for high-contrast color schemes
8. add audio tags to all significant elements (actors,
doors, items, resulting actions, etc) in true
spatial 3D audio
9. allow for time-scaling
10. one more idea here
I'm still looking for a good candidate for #10, my first though
is to make it something like "get out there and do what you can
from this list to make a difference". A list of ideas is nice,
but not doing any of them fails to benefit anybody.
Additionally, I'm taking suggestions for the format in which to
put it. A little off-list dialog with Michelle seemed to show
that while bookmarks are nice, fitting all these ideas onto a
bookmark requires a fairly small font. Don't want to make our
"how to be more accessible" list hard on those with poor eyesight
:) While some of us have minimal problems with 7-point font, I'm
sure most folks would smack me for trying that stunt. A full
8.5"x11" piece of paper was a bit large, hard to fill, and kinda
unwieldy in general. My favorite ideas so far are half-sheets of
paper...either of regular 8.5"x11" or of legal 8.5"x14", making
the final result 5.5"x8.5" or 7"x8.5". I like the
half-a-regular-sheet for the simplicity, but I like the
half-a-legal-sheet for the asthetic dimensions (it looks and
feels more like a "reference card" sort of sheet)
Comments, suggestions, ideas, etc. are all welcome. Hey, it's a
wiki...you can even tweak it yourself :)
-tim
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