[games_access] also. Roberts presentation? simply amazing. XNA Game Studio Express
Jonathan Chetwynd
j.chetwynd at btinternet.com
Tue Aug 15 13:59:47 EDT 2006
Brannon,
well rather than comment on the article, please could you mail me a
copy of the software? :-)
then we can discuss how accessible or user friendly the interface is...
cheers
Jonathan Chetwynd
Accessibility Consultant on Learning Disabilities and the Internet
29 Crimsworth Road
SW8 4RJ
UK
020 7978 1764
http://www.eas-i.co.uk
On 15 Aug 2006, at 00:38, Brannon Zahand wrote:
Thanks Robert!
I've been super excited about this; it has been hard keeping it under
my hat. :) If you guys get me a list of your questions regarding the
announcement today, I'll see what I can do to get answers. Be
forewarned, however, it might take a little while to get them.
Thanks,
Brannon
________________________________
From: games_access-bounces at igda.org On Behalf Of Robert Florio
Sent: Monday, August 14, 2006 12:22 PM
To: 'IGDA Games Accessibility SIG Mailing List'
Subject: [games_access] also. Roberts presentation? simply amazing.
XNA Game Studio Express
This is simply amazing Brannon great luck with this. I think that
you are going to present a presentation to Microsoft isn't about this
studio express? I just sent a letter to the writer of that article
hopefully maybe she can help out or to a story. I told her all about
my situation and having this free tool would be amazing. I don't
have to wish any more about one-day meeting a developer, showing my
ideas, getting it published millions of dollars so on and so on. I
hope that this tool is simple like that but I don't know much more
about it if anyone can help refine more about this tool please let me
know. This is one I will be wishing and hoping for the next GDC
outlook for people responsible for bringing its life.
I'm putting together a presentation also for Game Health conference
in Baltimore I'll be speaking September 28 and 29. If anyone would
like to help me with the review or probably pieced together a speech
about game accessibility I could truly use the health it's going to
be a huge feet to find all the useful information a everyone here has
got such knowledge all probably pieced together from. And of course
reference to your contact. Likewise you've done so for me. Thanks
please contact me let me know if you can help.
Currently I'm working so hard at the Art Institute online game design
on my first game production team. We're not make anything accessible
sadly, I tried but we didn't have the resources to look into the
Never Winter Nights bioware engine we are working with none of us
really have that much skill to really figure out the scripting. What
an experience in game leadership I am the producer for our six man
team and it is a headache and a pleasure to do keeping everyone in
track, making assignments my goodness is there a lot of work putting
together a game. We were given our own premade Game Design Document
so kind of right there from the start we were stuck with that idea.
Only 11 weeks also so we are doing our best mostly just trying to get
the story, encounters and some cool store development across the best
way possible. I'll let y'all know about the module to play it when
I'm finished.
Thank you for sharing this.
Robert
AI online SGA President
arthit73 at cablespeed.com<mailto:arthit73 at cablespeed.com>
www.RobertFlorio.com<http://www.robertflorio.com/>
________________________________
From: games_access-bounces at igda.org [mailto:games_access-
bounces at igda.org] On Behalf Of AudioGames.net
Sent: Monday, August 14, 2006 2:07 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: [games_access] To Brannon and Eelke and others visiting
MSGameFest: XNA Game Studio Express
Hi,
Just received news about the "Windows/XBox360 Game Development tool
for Dummies" XNA Game Studio Express:
http://seattletimes.nwsource.com/html/businesstechnology/
2003197008_microsoft14.html
Could anyone ask the folks at the Microsoft XNA Game Studio Express
stand (if there is one):
- if the tool can be used to develop more accessible games? (for
example: does it already contain easy functionality to add, say
captions? Or: is it possible for people to make and share a caption
engine?)
- if the tool is accessible for people with disabilities who want to
develop their own games?
I'm very interested in this development.... so Brannon: good luck
with your presentation!
Greets,
Richard
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