[games_access] Game Development Essentials Book Series

d. michelle hinn hinn at uiuc.edu
Fri Aug 18 00:14:46 EDT 2006


We are -- it's in the works now. This is just a chance to get 
accessibility into a major dev/design book before our book comes out.

>Can we contribute to the book that this group is developing?  I 
>would like to see one chapter gives the reader a overview on the 
>different disabilities without the medical language.  A developer 
>must have some understand of people with disabilities and how the 
>disability can affect the gaming experience. 
>
>----------------------------------------------------------------
>Thank You,
>Tom Roome
>ATEC Teacher Assistant
>The University of Texas at Dallas
>E-mail: thomas.roome at student.utdallas.edu
>
>
>
>________________________________
>
>From: games_access-bounces at igda.org on behalf of Robert Florio
>Sent: Thu 8/17/2006 6:09 PM
>To: 'IGDA Games Accessibility SIG Mailing List'
>Subject: RE: [games_access] Game Development Essentials Book Series
>
>
>
>Jeannie Novak currently is my instructor for game production team a class
>I'm taking.  I've been in several of her classes at the Art Institute online
>game design.  While me and Jeannie met up at GDC so glad to see that she's
>looking to us for more accessible features I know she published an interview
>with me about game accessibility in her previous last release, Game
>Development Essentials Interface Design.  That's cool.  Just came out like
>last month actually.
>
>she is an excellent teacher.  I'd love to contribute to the book that our
>accessibility group is writing please let me know how I can.  I would
>recommend some of those games that you can play just with a head tracker
>mouse.  Don't remember the site but previously others of this mailing list
>talk about it just use their mouse and no clicking just to play the game
>would be an excellent reference.
>Robert
>AI online SGA President
>arthit73 at cablespeed.com
>www.RobertFlorio.com
>
>-----Original Message-----
>From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
>On Behalf Of d. michelle hinn
>Sent: Thursday, August 17, 2006 5:46 PM
>To: IGDA Games Accessibility SIG Mailing List
>Subject: [games_access] Game Development Essentials Book Series
>
>Hi all,
>
>Jeannie Novak, who is the lead author and editor of the Game
>Development Essentials book series, is hoping to include some
>examples of accessible games, etc in a DVD for their book series. If
>you have a game or demo or video that you are interested in getting
>included in this, please email me off-list (hinn at uiuc.edu) as soon as
>possible (preferably before Monday). I know this is an amazingly late
>request but she really wants to include some information about
>accessibility in her series and so I think that if we could get a few
>things on that DVD, that would be pretty cool!
>
>Note that the IGDA Game Accessibility SIG along with
>GameAccessibility.com is planning a separate book by the same
>publishing group to go into print early 2008 so this won't be the
>last request for stuff -- and for that request we'll need as much
>accessible media as possible!! But this is another (and sooner!)
>chance for some high profile publicity!!
>
>Here's some more info on the book series (and, yes, I have brought up
>the issue of including a text version of the book on that DVD, which
>I think that they are going to do -- yeah!):
>
>Delmar Learning publishing company as one the editors of the book
>series Game Development Essentials. Game Development Essentials is
>becoming one of our best selling series and a reference in the video
>game industry. We would like to invite you to be part of this
>project. We are looking for any media (text, graphics, audio, video)
>related to accessibility for our Game Interface Design companion DVD.
>
>Note: Delmar will contact anyone who wants to include something for
>their official permission separately. I don't handle that bit (whew!)
>but I'm trying to round up interested media authors asap for them! :)
>
>Thanks,
>Michelle
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