[games_access]One Switch Tetris / first hello
Tim Chase
agdev at thechases.com
Sat Oct 21 20:24:00 EDT 2006
> Oh, and future updates will include:
> - Sound! (not specifically accessible for the blind - see below) - just
> some nice sound to enhance gameplay
>
> Since my main expertise is games for the blind and audio games, I still
> want to search for a way to make this very visual game accessible using
> sound only while leaving it in tact as much as possible. Don't know when
> I find time for that, since I hardly have any time to work on this game
> already :)
The recent discussion has made me laugh at the thought of
accessible Tetris, done in an interactive-fiction interpreter.
You are staring at an empty board. A vaguely Russian melody
plays in 8-bit pseudo-polyphonic synthesis. A T-shaped piece,
with the stem pointing downwards begins to slowly drop.
> ROTATE PIECE
The stem of the T-shaped piece is now facing left.
> ROTATE
The T-shaped piece continues to drop with the stem now facing up.
> MOVE FAR LEFT
The T-shaped piece is now flush against the left side, with the
stem facing up.
> DROP PIECE
The T-shaped piece has been dropped. A S-shaped piece begins to
drop, wide-wise.
> ROTATE PIECE
The S-shaped piece continues to drop, tall-wise.
> MOVE FAR LEFT -1
The S-shaped piece continues to fall, but is now one block away
from the left-hand edge.
> DESCRIBE BOARD
.X
.XX
..X
[15 empty lines]
.X...........
XXX..........
> MOVE RIGHT AND DROP
A square begins to drop.
> ROTATE COUNTER-CLOCKWISE
It's a square, moron. It still looks the same
> MOVE FAR RIGHT AND DROP
A long narrow piece begins to drop, tall-wise.
You get the idea...
-tim
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