[games_access] Second life, Web2.0 and AJAX

d. michelle hinn hinn at uiuc.edu
Wed Aug 22 09:30:41 EDT 2007


in this case, it's more of a matter of students 
with some kinds of learning disabilities 
excelling in 3d visual spaces far better than 
students without those disabilities.

>yes; there are pedagogical theories of how kids 
>learn geographically before they learn other 
>things; e.g how to locate stuff in 3D space.
>
>/thomas
>
>22 aug 2007 kl. 14.00 skrev d. michelle hinn:
>
>>To follow up -- there's been some research on 
>>3D and visual thinking that suggest that those 
>>with certain types of cognitive disabilities 
>>(dyslexia is one) may be MORE suited to a 
>>higher level visual experience. So strong 
>>visual experiences make more sense, 
>>essentially, to "visual learners" like those 
>>with certain types of learning disabilities. So 
>>a game with a well designed and not necessarily 
>>linear visual interface (free world exploration 
>>for example -- the gamers feel more at ease 
>>exploring than following any official "rules"). 
>>This perhaps also extends to those with autism 
>>as well who often "think in pictures."
>>
>>Yes, earlier in life this was my research area. :)
>>
>>Michelle
>>
>>>Yes, I agree, 3D brings accessibility in 
>>>itself to certain groups, for instance that is 
>>>what Göran Langes talk at GDC 2007 was all 
>>>about. Kids who excel in 3D games but fail in 
>>>school which is also based on text just as the 
>>>web. And not only kids by the way, Göran has 
>>>the same experience, he is 63 years old. So I 
>>>certainly see a place for web 3D (despite the 
>>>fate of VRML).
>>>
>>>/Thomas
>>>
>>>
>>>
>>>21 aug 2007 kl. 20.24 skrev Eelke Folmer:
>>>
>>>>There are other advantages to having a 3d 
>>>>environment where you can meet real life 
>>>>avatars, it is much more interactive than 
>>>>static webpages. You can interact with 
>>>>people. I see that as some sort of 
>>>>"accessibility" too. Compare it with writing 
>>>>letters to a friend, versus having him over. 
>>>>Or reading about the eiffel tower on the 
>>>>wikipedia versus seeing the eiffel tower in 
>>>>3d and being able to climb it (especially if 
>>>>you IRL are in a wheelchair) (and still being 
>>>>able to learn about the eiffel tower by 
>>>>reading the billboards, providing the same 
>>>>information & interactivity as a static 
>>>>webpage).
>>>>
>>>
>>>__________________________________
>>>Thomas Westin
>>>VD / CEO
>>>
>>>Pin Interactive AB
>>>:: Digital Culture Analysis :: Tools :: Worlds
>>>__________________________________
>>>Award Winning Developer
>>>www.pininteractive.com
>>>
>>>
>>>
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>>>games_access mailing list
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>>>
>>
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>>
>
>__________________________________
>Thomas Westin
>VD / CEO
>
>Pin Interactive AB
>:: Digital Culture Analysis :: Tools :: Worlds
>__________________________________
>Award Winning Developer
>www.pininteractive.com
>
>
>
>_______________________________________________
>games_access mailing list
>games_access at igda.org
>http://seven.pairlist.net/mailman/listinfo/games_access
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