[games_access] Second life, Web2.0 and AJAX
d. michelle hinn
hinn at uiuc.edu
Wed Aug 22 09:30:41 EDT 2007
in this case, it's more of a matter of students
with some kinds of learning disabilities
excelling in 3d visual spaces far better than
students without those disabilities.
>yes; there are pedagogical theories of how kids
>learn geographically before they learn other
>things; e.g how to locate stuff in 3D space.
>
>/thomas
>
>22 aug 2007 kl. 14.00 skrev d. michelle hinn:
>
>>To follow up -- there's been some research on
>>3D and visual thinking that suggest that those
>>with certain types of cognitive disabilities
>>(dyslexia is one) may be MORE suited to a
>>higher level visual experience. So strong
>>visual experiences make more sense,
>>essentially, to "visual learners" like those
>>with certain types of learning disabilities. So
>>a game with a well designed and not necessarily
>>linear visual interface (free world exploration
>>for example -- the gamers feel more at ease
>>exploring than following any official "rules").
>>This perhaps also extends to those with autism
>>as well who often "think in pictures."
>>
>>Yes, earlier in life this was my research area. :)
>>
>>Michelle
>>
>>>Yes, I agree, 3D brings accessibility in
>>>itself to certain groups, for instance that is
>>>what Göran Langes talk at GDC 2007 was all
>>>about. Kids who excel in 3D games but fail in
>>>school which is also based on text just as the
>>>web. And not only kids by the way, Göran has
>>>the same experience, he is 63 years old. So I
>>>certainly see a place for web 3D (despite the
>>>fate of VRML).
>>>
>>>/Thomas
>>>
>>>
>>>
>>>21 aug 2007 kl. 20.24 skrev Eelke Folmer:
>>>
>>>>There are other advantages to having a 3d
>>>>environment where you can meet real life
>>>>avatars, it is much more interactive than
>>>>static webpages. You can interact with
>>>>people. I see that as some sort of
>>>>"accessibility" too. Compare it with writing
>>>>letters to a friend, versus having him over.
>>>>Or reading about the eiffel tower on the
>>>>wikipedia versus seeing the eiffel tower in
>>>>3d and being able to climb it (especially if
>>>>you IRL are in a wheelchair) (and still being
>>>>able to learn about the eiffel tower by
>>>>reading the billboards, providing the same
>>>>information & interactivity as a static
>>>>webpage).
>>>>
>>>
>>>__________________________________
>>>Thomas Westin
>>>VD / CEO
>>>
>>>Pin Interactive AB
>>>:: Digital Culture Analysis :: Tools :: Worlds
>>>__________________________________
>>>Award Winning Developer
>>>www.pininteractive.com
>>>
>>>
>>>
>>>_______________________________________________
>>>games_access mailing list
>>><mailto:games_access at igda.org>games_access at igda.org
>>><http://seven.pairlist.net/mailman/listinfo/games_access>http://seven.pairlist.net/mailman/listinfo/games_access
>>>
>>
>>_______________________________________________
>>games_access mailing list
>><mailto:games_access at igda.org>games_access at igda.org
>><http://seven.pairlist.net/mailman/listinfo/games_access>http://seven.pairlist.net/mailman/listinfo/games_access
>>
>
>__________________________________
>Thomas Westin
>VD / CEO
>
>Pin Interactive AB
>:: Digital Culture Analysis :: Tools :: Worlds
>__________________________________
>Award Winning Developer
>www.pininteractive.com
>
>
>
>_______________________________________________
>games_access mailing list
>games_access at igda.org
>http://seven.pairlist.net/mailman/listinfo/games_access
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://pairlist7.pair.net/pipermail/games_access/attachments/20070822/ea74f71f/attachment.htm>
More information about the games_access
mailing list