[games_access] Meeting Schedule For Autumn

d. michelle hinn hinn at uiuc.edu
Thu Aug 23 13:58:27 EDT 2007


The trouble with having committee-only meetings at this time is that 
we don't yet have any members in the committees other than the people 
who attend the group meetings...so it would either end up being the 
same people as the group meetings or even lower attendance. By having 
separate committee meetings from the general meetings we run the risk 
of having even more meetings or meetings with just the committee head 
at the meeting. I'm afraid things would get even more chaotic and 
frustrating. We have to keep in mind that we only have about 7 people 
max at any meeting -- at least 75% of the time we have 3 or less.

I haven't put up the second set of meeting notes from yesterday yet 
but the idea with the meetings is that we'd do a rotation where one 
week most of the meeting is run by the curriculum committee and the 
next the historical committee, etc. But if weekly meetings are too 
much -- even if we had one main group meeting a month and then the 
other weeks would be run by the different committees -- then we 
should go back to a monthly meeting schedule for the SIG and 
committees can do brief reports during the group meetings and then 
use the wiki (as Reid and Barrie have already been doing) as a way to 
put up committee updates and then email the list to note additions.

There's so much to talk about right now but obviously the meetings as 
they are now just are not working. The idea of having 7 different 
lists only resulted in a lot of concerns about keeping up with email 
coming from so many sources and many people were against it. So we're 
going to need to rely on this list and the wiki and be committed 
about it.

Here's what I propose about the meetings -- Keep weekly meetings but 
only make one of those per month a "SIG" meeting and the rest would 
be run by and rotated amongst the different committee heads.  But if 
there isn't enough interest or reason in having committee meetings 3 
weeks a month then we'll just have one SIG meeting and then 
committees can decide on their own when they want to call a meeting.

Thoughts?

Michelle

>I personally think that group meetings are important - but maybe 
>first Wednesday of each month would work out better - and then as 
>Thomas suggests specific committee based meetings as and when 
>needed. I do struggle to make them presently - but I do think it's 
>nice for the opportunity to be there at least - open for all - for 
>an over arching GASIG on-line meeting.
>
>Barrie
>
>
>----- Original Message -----
>From: <mailto:thomas at pininteractive.com>Thomas Westin
>To: <mailto:games_access at igda.org>IGDA Games Accessibility SIG Mailing List
>Sent: Wednesday, August 22, 2007 8:16 PM
>Subject: Re: [games_access] Meeting Schedule For Autumn
>
>yes, I should have told you that I couldn't attend, sorry. Going to 
>Sri Lanka to teach in a week and time is running out on me.
>
>IMHO: I feel meetings every week is too much, we had trouble getting 
>people to the SIG meetings every second week when we started this 
>SIG. Also the meeting length is a problem, 1hour++ is often too much 
>for me at least.
>
>Now that we have the Committees, perhaps we should let the 
>Committees have meetings, instead of general group meetings; if 
>meetings have a more narrow focus on a specific topic (Committee 
>topic) , meetings can be shorter, less frequent and more time 
>efficient, and then each Committee write a meeting protocol on the 
>wiki.
>
>/Thomas
>
>
>22 aug 2007 kl. 15.48 skrev d. michelle hinn:
>
>>and go to the meetings!!! (the 9am one was very quiet...)
>
>>the public Google Calendar games_access is now updated with this info
>>
>
>sync!
>
>
>/Thomas
>
>
>21 aug 2007 kl. 03.37 skrev d. michelle hinn:
>
>
>>(1) Every Wednesday, there will be a meeting at 9am (NYC Time) and 
>>a meeting at 12noon (NYC Time)
>>
>
>[To find what this means for YOUR time zone (and mine), use the 
>handy dandy World Clock: 
><http://www.timeanddate.com/worldclock/fixedform.html>http://www.timeanddate.com/worldclock/fixedform.html]
>
>
>
>__________________________________
>
>Thomas Westin
>
>VD / CEO
>
>
>Pin Interactive AB
>
>:: Digital Culture Analysis :: Tools :: Worlds
>
>__________________________________
>
>Award Winning Developer
>
>www.pininteractive.com
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>
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>
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>
>__________________________________
>Thomas Westin
>VD / CEO
>
>Pin Interactive AB
>:: Digital Culture Analysis :: Tools :: Worlds
>__________________________________
>Award Winning Developer
>www.pininteractive.com
>
>
>
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