[games_access] Research questions about games helping veterans
Eelke Folmer
eelke.folmer at gmail.com
Mon Nov 19 19:01:37 EST 2007
Hi Michelle,
-- and showing rape victims rape scenario IS used in several forms of
therapy to help break through ----
Hmm I didn't know that but it kind of make sense too if you think about it.
My remarks just show that I don't know too much about psychology ;-)
Cheers Eelke
> >As for the ethics of military funding I don't have the same issues
> >with the military - my moral issues are with political leadership vs.
> >the soldiers but I think it's important to consider that the SIG may
> >want to confine it's acceptance of funds to veteran's affairs vs. the
> >core active DoD. Or at any case it may decide not to take those
> >funds but direct those agencies to entities within its community who
> >don't have objections.
> >
> >As for dealing with Trauma through exposure therapy I think there is
> >a decent body of research that supports this being an at times
> >effective approach - especially with PTSD issues be they military,
> >auto accident or other forms of trauma. As to whether they translate
> >to criminal attacks that's beyond my scope as well.
> >
> >- Ben
> >
> >On Nov 19, 2007, at 3:07 PM, Eelke Folmer wrote:
> >
> >> Related to this I saw this on joystick this week:
> >>
> >> http://www.joystiq.com/2007/11/10/president-bush-plays-video-games-
> >> with-injured-soldiers/
> >>
> >> I have moral issues with getting military funding; a simple solution
> >> would just be to stop making more people with disabilities.
> >>
> >> Aside from my personal opinion. I think this SIG should focus on
> >> making games accessible. Researching how games can help deal with
> >> trauma is a different research question which -at least for me- lies
> >> outside of my field of expertise. If veterans have to play games they
> >> should play katamari rather than violent FPS's in my opinion. Do you
> >> help a rape victim deal with trauma by showing her a rape scene from a
> >> violent movie? I'm very sceptic about this approach.
> >>
> >> Cheers Eelke
> >>
> >>
> >>
> >> On Nov 17, 2007 12:58 PM, Reid Kimball <reid at rbkdesign.com> wrote:
> >>> Michelle's recent post about veterans seeking relief through games
> >>> reminded me I saw this the other day. Truly staggering and mind
> >>> boggling the numbers of veterans that aren't getting the help they
> >>> need.
> >>>
> >>> http://www.crooksandliars.com/2007/11/15/cbs-news-investigates-
> >>> shocking-rate-of-veteran-suicides/
> >>>
> >>> "In 2005 alone, 125 veterans committed suicide each week and of the
> >>> more than 88,000 vets returning from Iraq, more than 28% of them have
> >>> experienced mental health problems."
> >>>
> >>> This is definitely an area we need to research, how much can games
> >>> really help depressed veterans? Will it help them? Will it be abused
> >>> like drugs and alcohol? Is it THE solution or is it best to include
> >>> gaming as part of a larger therapy?
> >>>
> >>> -Reid
> >>> _______________________________________________
> >>> games_access mailing list
> >>> games_access at igda.org
> >>> http://seven.pairlist.net/mailman/listinfo/games_access
> >>>
> >>
> >>
> >>
> >> --
> >> ----------------------------------------------------------------------
> >> ------
> >> Eelke Folmer Assistant Professor
> >> Department of CS&E/171
> >> University of Nevada Reno, Nevada 89557
> >> Game interaction design www.helpyouplay.com
> >> ----------------------------------------------------------------------
> >> ------
> >> _______________________________________________
> >> games_access mailing list
> >> games_access at igda.org
> >> http://seven.pairlist.net/mailman/listinfo/games_access
> >
> >_______________________________________________
> >games_access mailing list
> >games_access at igda.org
> >http://seven.pairlist.net/mailman/listinfo/games_access
> .......................................
> these are mediocre times and people are
> losing hope. it's hard for many people
> to believe that there are extraordinary
> things inside themselves, as well as
> others. i hope you can keep an open
> mind.
> -- "unbreakable"
> .......................................
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access
>
--
----------------------------------------------------------------------------
Eelke Folmer Assistant Professor
Department of CS&E/171
University of Nevada Reno, Nevada 89557
Game interaction design www.helpyouplay.com
----------------------------------------------------------------------------
More information about the games_access
mailing list