[games_access] What tools engines exists to develop audigames?
thomas at pininteractive.com
thomas at pininteractive.com
Mon Apr 19 15:40:40 EDT 2010
Adobe Director has good audio support,
the new version of Unity will have some of it too and with a better UI
The number if concurrent sounds is critical
5.1 is cool but not necessary; you should be able to script panning of
audio from 1.0 to 5.1 so you dont have to have several premade mixes
bytearrays are nice too so you make your own sound synthezis
support for speech APIs too
all this is possible with Director; parts of it with upcoming Unity
release
Kind regards,
Thomas
(Sent from my mobile)
On 19 apr 2010, at 20.59, "Sandra Uhling" <sandra_uhling at web.de> wrote:
> Hi,
>
> maybe we have a new company developing audiogames.
> There are looking for input.
>
> What tools engines, exists to develop audigames?
> Is 5.1 necessary or is stereo enough?
>
>
> Best regards,
> Sandra
>
>
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