[games_access] GamesCom, GDC-Europe

thomas at pininteractive.com thomas at pininteractive.com
Tue Jul 20 07:10:14 EDT 2010


agreed ; schools is just a great case

Kind regards,
Thomas

(Sent from my mobile)

On 20 jul 2010, at 12:36, "Sandra Uhling" <sandra_uhling at web.de> wrote:

> Hi Thomas,
> 
> it is not only the schools.
> 
> This is just an idea: Maybe we have to present GA as an iceberg.
> (Iceberg: you see only small amount on the surface, the most part is under
> the water)
> 
> Top:              disabled gamers
> 
> Then:       situational disabled gamers
> 
> Then:    busy gamer, beginner, silver gamer, ...
> 
> Then:  game accessibility = usability for gamers
> 
> 
> Besides: game accessibility features are often very useful for the
> development of motion controlled games,
> Special when they adjust everything for the "flow" in the prototype. (game
> speed, difficulty, size of figures, ...)
> 
> Best regards,
> Sandra
> 
> 
> -----Ursprüngliche Nachricht-----
> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im
> Auftrag von thomas at pininteractive.com
> Gesendet: Dienstag, 20. Juli 2010 12:17
> An: IGDA Games Accessibility SIG Mailing List
> Betreff: Re: [games_access] GamesCom, GDC-Europe
> 
> we have seen this happen before although the space given to GA has been good
> too some years 
> 
> I'm working on a project which will establish a game based education in
> public upper secondary schools in Sweden, starting in September this year.
> My game access agenda is focused on creating an offer the industry can't
> refuse: public schools have hundreds (?) of millions  of users world wide +
> many countries require  that schools are accessible. Money talks :)
> 
> brief info about the project in Swedish only ( use google translate):
> dr.dsv.su.se
> 
> Kind regards,
> Thomas
> 
> (Sent from my mobile)
> 
> On 20 jul 2010, at 09:25, Sandra Uhling <sandra_uhling at web.de> wrote:
> 
>> Hi,
>> 
>> imagine know they wrote that the Community Lounge is cancelled. (GamesCom)
>> I am very very disappointed from the organization of both events.
>> 
>> Is there a curse on Game Accessibility?
>> Everything we try is cancelled or did not happen from beginning.
>> 
>> I will try to talk with our BIU.
>> They have a initiative called "playing connects".
>> But they do not think about disabled gamers.
>> 
>> Maybe we can at least take part in some discussion and presentations.
>> 
>> 
>> Best regards,
>> Sandra
>> 
>> 
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