[games_access] GamesCom, GDC-Europe
thomas at pininteractive.com
thomas at pininteractive.com
Tue Jul 20 07:10:14 EDT 2010
agreed ; schools is just a great case
Kind regards,
Thomas
(Sent from my mobile)
On 20 jul 2010, at 12:36, "Sandra Uhling" <sandra_uhling at web.de> wrote:
> Hi Thomas,
>
> it is not only the schools.
>
> This is just an idea: Maybe we have to present GA as an iceberg.
> (Iceberg: you see only small amount on the surface, the most part is under
> the water)
>
> Top: disabled gamers
>
> Then: situational disabled gamers
>
> Then: busy gamer, beginner, silver gamer, ...
>
> Then: game accessibility = usability for gamers
>
>
> Besides: game accessibility features are often very useful for the
> development of motion controlled games,
> Special when they adjust everything for the "flow" in the prototype. (game
> speed, difficulty, size of figures, ...)
>
> Best regards,
> Sandra
>
>
> -----Ursprüngliche Nachricht-----
> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org] Im
> Auftrag von thomas at pininteractive.com
> Gesendet: Dienstag, 20. Juli 2010 12:17
> An: IGDA Games Accessibility SIG Mailing List
> Betreff: Re: [games_access] GamesCom, GDC-Europe
>
> we have seen this happen before although the space given to GA has been good
> too some years
>
> I'm working on a project which will establish a game based education in
> public upper secondary schools in Sweden, starting in September this year.
> My game access agenda is focused on creating an offer the industry can't
> refuse: public schools have hundreds (?) of millions of users world wide +
> many countries require that schools are accessible. Money talks :)
>
> brief info about the project in Swedish only ( use google translate):
> dr.dsv.su.se
>
> Kind regards,
> Thomas
>
> (Sent from my mobile)
>
> On 20 jul 2010, at 09:25, Sandra Uhling <sandra_uhling at web.de> wrote:
>
>> Hi,
>>
>> imagine know they wrote that the Community Lounge is cancelled. (GamesCom)
>> I am very very disappointed from the organization of both events.
>>
>> Is there a curse on Game Accessibility?
>> Everything we try is cancelled or did not happen from beginning.
>>
>> I will try to talk with our BIU.
>> They have a initiative called "playing connects".
>> But they do not think about disabled gamers.
>>
>> Maybe we can at least take part in some discussion and presentations.
>>
>>
>> Best regards,
>> Sandra
>>
>>
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