[games_access] Switch glove
Javier
javier.mairena at gmail.com
Wed Sep 29 02:59:17 EDT 2010
Hi Barrie,
This solution is cheaper and more versatile than others because you can make
it for your personal needs.
This glove is just one example of what can be done, the mesh can be placed
in the most convenient place, even in other parts of the body. So if you
have limited hand movement you maybe need a mesh on your leg and another in
your other leg or on one side of a table. You can make what you want, it
really easy and cheap.
And about AccessAble Games, we can work for people around the world, not
only Spain.
Javi.
On 29 September 2010 00:24, Barrie Ellis <oneswitch at gmail.com> wrote:
> That's really nice, Javier. Great images too. Reminded me a bit of the
> Peregrine (www.theperegrine.com) - but the huge advantage with yours is
> that it's less complicated, won't cost $150+ to get hold of, and best of
> all, will work with all switch interfaces. Thus, no major problem getting it
> working on a games console, when adapting an old-fashioned JoyPad with
> digital push buttons or the likes of an Ultimarc IPac.
>
> Another thought I had, is that some people with limited hand movement (e.g.
> those with more severe cerebral palsy), can find it very hard to put on a
> glove with individual fingers. In those cases, maybe a combination of thumb
> ring/stylus to sweat band could do the trick too.
>
> With your organisation, can you help people from around the world who
> approach you, or only Spain?
>
> Barrie
>
>
>
>
> *From:* Javier <javier.mairena at gmail.com>
> *Sent:* Tuesday, September 28, 2010 8:33 AM
> *To:* IGDA Games Accessibility SIG Mailing List <games_access at igda.org>
> *Subject:* [games_access] Switch glove
>
> Hi all,
>
> Here it is a switch glove that we have created as an example of a cheap and
> really versatile solution for switch gaming.
>
> <http://2.bp.blogspot.com/_sQNpcCm4Z5Y/TKEKxqKzi1I/AAAAAAAAAn0/wbIjxJ6Sdj4/s1600/AccessAbleGames-glove1.jpg>
>
>
> This is a glove with two small mesh, each in a finger, when mesh do contact
> is equivalent to pressing a button. This glove is just one example of what
> can be done, because the mesh can be placed in the most convenient place
> according to user needs.
>
> More pics and info here:
> Spanish: http://www.videojuegosaccesibles.es/2010/09/guante-pulsador.html
>
> English:
> http://translate.google.com/translate?u=http%3A//www.videojuegosaccesibles.es/2010/09/guante-pulsador.html&hl=en&langpair=es|en&tbb=1&ie=UTF-8<http://translate.google.com/translate?u=http%3A//www.videojuegosaccesibles.es/2010/09/guante-pulsador.html&hl=en&langpair=es%7Cen&tbb=1&ie=UTF-8>
>
> Greetings.
> Javier Mairena.
>
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