[games_access] Article: Valve: Game Accessibility Benefits Disabled, Able Alike

Javier Mairena javier.mairena at gmail.com
Wed Mar 23 04:29:41 EDT 2011


I'm sure that open mic means don't have to press to talk, there are the same
words that use for it on option screen in Left 4 Dead 2.

I love that game  :)

On 22 March 2011 16:45, Tim Holt <tim.m.holt at gmail.com> wrote:

> Agreed about getting him in the SIG.  I used to work with Valve years back
> and it's a fantastic company.
>
> I believe that open mic means you don't have to do "press to talk" with
> audio by the way.
>
> Tim
>
>
> On Tue, Mar 22, 2011 at 8:35 AM, Sandra Uhling <sandra_uhling at web.de>wrote:
>
>> Hi Tara,
>>
>> make him a SIG Member :-)
>>
>> At the moment I would like to know what these "open microphones" are.
>> Do they mean the microphones where you still can hear your real
>> environment?
>>
>> Best regards,
>> Sandra
>>
>> -----Ursprüngliche Nachricht-----
>> Von: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
>> Im
>> Auftrag von Tara Tefertiller
>> Gesendet: Dienstag, 22. März 2011 16:31
>> An: IGDA Games Accessibility SIG Mailing List
>> Betreff: Re: [games_access] Article: Valve: Game Accessibility Benefits
>> Disabled, Able Alike
>>
>> Hello,
>>
>> I met this guy at GDC and was actually was on the phone with him last
>> week.
>> We chatted about this sort of thing. He is a really interesting guy, and
>> very smart. And it sounds like Valve is really a great studio.
>>
>> He's leading some interesting tests at Valve right now, including work
>> where
>> players use eye trackers to play portal and using biofeedback to control
>> the
>> AI director in Left4Dead. If you have any questions about those tests, let
>> me know.
>>
>>
>> --
>> Tara Tefertiller - Chairperson
>> IGDA Game Accessibility SIG
>>
>> igda-gasig.org <http://igda-gasig.org/>
>> http://gameaccesssig.forumotion.com/
>>
>>
>> On Tue, Mar 22, 2011 at 11:21 AM, Sandra Uhling <sandra_uhling at web.de>
>> wrote:
>>
>>
>>        Hi,
>>
>>        they write about some GA Features they use:
>>        * closed captioning/subtitles,
>>        * colorblind mode,
>>        * in-game pausing in single player,
>>        * easier difficulty levels,
>>        * re-mappable keys/buttons,
>>        * open-microphones,
>>        * mouse sensitivity settings,
>>        * use of both mouse and keyboard and gamepads, etc.
>>
>>        I do not understand what "open-microphones" mean?
>>
>>
>>
>>
>> http://www.gamasutra.com/view/news/32182/Valve_Game_Accessibility_Benefits_D
>>        isabled_Able_Alike.php
>> <
>> http://www.gamasutra.com/view/news/32182/Valve_Game_Accessibility_Benefits_
>> D%0Aisabled_Able_Alike.php>
>>
>>        _______________________________________________
>>        games_access mailing list
>>        games_access at igda.org
>>        http://seven.pairlist.net/mailman/listinfo/games_access
>>        The main SIG website page is http://igda-gasig.org
>>
>>
>>
>>
>>
>>
>>
>> _______________________________________________
>> games_access mailing list
>> games_access at igda.org
>> http://seven.pairlist.net/mailman/listinfo/games_access
>> The main SIG website page is http://igda-gasig.org
>>
>
>
> _______________________________________________
> games_access mailing list
> games_access at igda.org
> http://seven.pairlist.net/mailman/listinfo/games_access
> The main SIG website page is http://igda-gasig.org
>
>
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