[games_access] something important I want to share
Barrie Ellis
oneswitch at gmail.com
Thu Jun 21 10:52:31 EDT 2012
I must be honest, Sandra, that I'm not sure if I quite follow everything
you're saying, and without reading the paper, I'll only be making guesses.
However, personally I think all games should have a reasonably practicable
level of accessibility myself.
I do think it wrong that a game should only offer a way in through a very
complicated control interface. Likewise I do believe that all new and public
buildings should have wheelchair access.
I also think Tomb Raider could be made blind accessible, with a lot of
additional assist modes (there is an audiogame inspired by Tomb Raider that
exists - but I'm thinking more along the lines of Space Invaders for Blind -
where both games are playable simultaneously). Certainly wouldn't be an easy
thing to achieve, but I believe it's do-able, likewise a one-switch Tomb
Raider is also a possibility.
Barrie
--------------------------------------------------
From: "Sandra Uhling" <sandra_uhling at web.de>
Sent: Thursday, June 21, 2012 11:14 AM
To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>
Subject: [games_access] something important I want to share
> Hello,
>
> I read a paper and I do not agree with the content.
>
> Every gamer should be able (and has the right for this)
> to play the game they like. Also when the game experience is changed or
> lost.
>
> For example DDR. It should be ok to play it like you want
> as long as it is fun (ok you should not hurt others of course)
> Play with a pad, keyboard, hand pad, ....
>
> It is wrong to think that a game need a special complex
> interface or it has to be difficulty. That is bad thinking.
>
>
> I found only three reasons "against" Accessibility.
> Serious Games:
> * the barrier is part of the aim, it is needed
> (e.g. color check, you do not need sound information here)
> * the gamers needs this skills
> (e.g. a fireman has to be able to see)
>
> AND of course it should be possible.
> (e.g. Tomb Raider for blind is not possible without making a second game)
>
>
> Best regards,
> Sandra
>
>
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