[games_access] Game Accessibility - How to we get there?
Thomas Westin
thomasw at dsv.su.se
Tue Jun 26 18:32:30 EDT 2012
I repeat what I've said a couple of months ago in a similar line of communication: collaboration is generally good but sometimes it may not be possible outside of local organizations; sometimes even better to do just locally. The main thing is that we all move forward, be it locally or globally.
I like to think of the GA community on this list and elsewhere, as a bilateral collaboration; this means all organizations, researchers, gamers, developers etc. here share similar goals and values regarding GA.
However, we should NOT have to synchronize our actions in detail or have overarching rules for collaborations. This would take a lot of administration and control and just kill creativity. So please stop complaining or accusing people/organizations for what they do (or don't do) - it is just not a fruitful way forward. At least not in my e-mail box, thank you.
Mvh / Best regards
Thomas Westin
Stockholm University :: dsv.su.se :: +46 8 161992
On 27Jun 2012, at 12:04 AM, Steve Spohn wrote:
> Wow. So much for all of us cooperating for the cause, eh?
>
> SE would rather do it on their own.
>
> Ok. Good Luck
>
> On Tue, Jun 26, 2012 at 5:56 PM, Barrie Ellis <oneswitch at gmail.com> wrote:
>
> With my SE hat on, which is where I helped to develop this system, I'm no where near as free to do what I like. I thought it was a good idea at the time to bring together organisations with such similar goals, but SE preferred the idea of testing it first. It's in BETA, and earlier days than you may realise. I can respect their decision on this, especially in light of fielding opinion on the system, and especially in testing it ourselves to see if it works for us.
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