[games_access] Accessibility Terminology

Ian Hamilton i_h at hotmail.com
Mon Mar 19 10:31:35 EDT 2012



Accessibility does explicitly imply disability, it is used as legal terminology specifically in relation to disability around the world, including the UN CRPD.
It's a completely valid point about the issues affecting more people, I'd just have a slightly different take on it myself.. that by thinking about the barriers that people with disabilities face, you'll also be removing barriers for everyone else. So it's usability that affects everyone, and accessibility that's a specific subset of that relating to disability.
I once worked with a consultant who advocated user testing being carried out solely with people with disabilities, rather than a representative proportion.. a bit controversial, but makes perfect sense. 

> From: games_access-request at igda.org
> Subject: games_access Digest, Vol 98, Issue 20
> To: games_access at igda.org
> Date: Mon, 19 Mar 2012 10:00:04 -0400
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>    1. Accessibility Terminology (blazeeagle at suddenlink.net)
>    2. Re: Accessibility Terminology (Thomas Westin)
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> Message: 1
> Date: Sun, 18 Mar 2012 12:17:24 -0400
> From: <blazeeagle at suddenlink.net>
> Subject: [games_access] Accessibility Terminology
> To: <games_access at igda.org>
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> Accessibility doesn?t exclusively imply disability. Able bodied folks can also experience accessibility issues. Accessibility is a wide ranging issue. Accessibility applies whether one is disabled or able bodied. Each segment has unique accessibility requirements.
> 
> Accessibility is highly individualized because whether disabled or not, Accessibility is so varied that a ?one size fits all? solution is inadequate.
> 
> An individualized accessibility program seems to be the logical solution.
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> Date: Mon, 19 Mar 2012 08:00:58 +0100
> From: Thomas Westin <thomasw at dsv.su.se>
> Subject: Re: [games_access] Accessibility Terminology
> To: "blazeeagle at suddenlink.net" <blazeeagle at suddenlink.net>,	IGDA
> 	Games Accessibility SIG Mailing List <games_access at igda.org>
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> I agree; I made a study a few years ago with 500 gamers in general (not focused on disabled gamers); the result is that they have similar issues with games as disabled gamers, although less urgent in general.
> 
> Mvh / Best regards
> Thomas Westin
> Stockholm University :: dsv.su.se :: +46 73-707 86 86
> 
> On 18Mar 2012, at 5:17 PM, blazeeagle at suddenlink.net wrote:
> 
> > Accessibility doesn?t exclusively imply disability. Able bodied folks can also experience accessibility issues. Accessibility is a wide ranging issue. Accessibility applies whether one is disabled or able bodied. Each segment has unique accessibility requirements.
> >  
> > Accessibility is highly individualized because whether disabled or not, Accessibility is so varied that a ?one size fits all? solution is inadequate.
> >  
> > An individualized accessibility program seems to be the logical solution.
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