[games_access] AbleGamers Foundation Declared Finalist in MS Society Da Vinci Awards for Game Accessibility Guidelines (Barrie Ellis)
Ian Hamilton
i_h at hotmail.com
Thu Mar 21 19:01:26 EDT 2013
Steve - Congrats, sounds like a nice awareness raising opportunity!
Barrie - I assumed means combining disabled gamer viewpoint and developer viewpoint?
Sandra - I've had that alot, I've heard some really disgraceful things about accessibility from people who can't see beyond their own individual disability. I even had one guy tell me that anything physical, anything at all other than cognitive impairment, wasn't worth bothering with because it's not a 'real' disability. Being disabled doesn't prevent people from being short sighted, bigoted or just plain wrong.
Ian
> From: games_access-request at igda.org
> Subject: games_access Digest, Vol 111, Issue 12
> To: games_access at igda.org
> Date: Thu, 21 Mar 2013 17:54:47 -0400
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> Today's Topics:
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> 1. Re: AbleGamers Foundation Declared Finalist in MS Society Da
> Vinci Awards for Game Accessibility Guidelines (Barrie Ellis)
> 2. Game Accessibility Article - bad quality (Germany) (Sandra Uhling)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Thu, 21 Mar 2013 21:35:00 -0000
> From: "Barrie Ellis" <oneswitch at gmail.com>
> Subject: Re: [games_access] AbleGamers Foundation Declared Finalist in
> MS Society Da Vinci Awards for Game Accessibility Guidelines
> To: "IGDA Games Accessibility SIG Mailing List"
> <games_access at igda.org>
> Message-ID: <7F2B7C3A80684EA185E6B7553D0F54E9 at OneSwitchPC>
> Content-Type: text/plain; charset="windows-1252"
>
> Good stuff and good luck! - Out of curiosity - I don't quite understand the "smash together two completely different viewpoints " part. What does that mean?
>
> Barrie
>
>
> From: Steve Spohn
> Sent: Wednesday, March 20, 2013 6:53 PM
> To: IGDA Games Accessibility SIG Mailing List
> Subject: [games_access] AbleGamers Foundation Declared Finalist in MS Society Da Vinci Awards for Game Accessibility Guidelines
>
>
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> FOR IMMEDIATE RELEASE
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> Contact: Steve Spohn
>
> press at ablegamers.org
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> (703) 891-9017 ext:101
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>
> AbleGamers Foundation Declared Finalist in MS Society Da Vinci Awards for Game Accessibility Guidelines
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> AbleGamers Informational Document Includification is a 2013 da Vinci Award finalist with a chance to go on and win the Leo award for accessibility excellence.
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> Harpers Ferry, WV ? March 20, 2013?AbleGamers is excited to announce Includification-- our 48 page fully illustrated game accessibility guidelines for developers to make games more accessible-- is now a finalist in the Multiple Sclerosis Society da Vinci awards.
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> ?Words cannot express how proud I am of the work we put into Includification and how it turned out,? said Mark Barlet, President and Founder of the AbleGamers Foundation. ?We really poured our hearts and souls into that document. It has decades of research and personal experience pointing out everything developers can do to assist gamers with disabilities in a cost effective and practical manner. The document turned out beautifully and so many studios have been incredibly thankful for its inception.?
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> ?We are honored to be a da Vinci finalist,? he continued. ?AbleGamers would love to go on and win the Leo, if enough people vote for us, but simply being selected as one of the three finalists is a tremendous honor.?
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> ?Includification was a complete labor of love,? said Steve Spohn, Community Outreach Chair of the AbleGamers Foundation. ?Being disabled gamers ourselves, we understood the problems from the standpoint of a gamer who happens to have a disability, and our 10 years of experience in the game industry allowed us to smash together two completely different viewpoints into one spectacular document everyone can learn from.?
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> In order to go on and win the Leo, AbleGamers must mobilize a large number of public votes. Those who would like to vote for the organization to win can do so by liking our video on YouTube.
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> About The AbleGamers Foundation
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> The AbleGamers Foundation is a 501(c)(3) public charity that runs AbleGamers.com, which provides news and reviews on the accessibility of mainstream video game titles, as well as consultation on assistive technology. As an alternative to Serious Gaming, mainstream video games supply many disabled individuals and veterans with rehabilitation as well as social stimulation in situations where they may be otherwise shut out of society's idea of normal everyday life.
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> ###
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> For more information about this topic, the AbleGamers Foundation, AbleGamers.com, or to schedule an interview with Mark Barlet, President of AbleGamers, call Steve Spohn at (703) 891-9017 ext:101 ext. 101 or email press at AbleGamers.com.
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> --
> Steve Spohn
> Editor-In-Chief
> The AbleGamers Foundation
> AbleGamers.com | AbleGamers.org | Facebook | Twitter
>
>
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> Message: 2
> Date: Thu, 21 Mar 2013 21:54:45 -0000
> From: "Sandra Uhling" <sandra_uhling at web.de>
> Subject: [games_access] Game Accessibility Article - bad quality
> (Germany)
> To: "'IGDA Games Accessibility SIG Mailing List'"
> <games_access at igda.org>
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> Hello,
>
>
>
> there will be an article about Game Accessibility in Germany.
>
> I was interviewed but I wrote them that they are not allowed to print it.
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>
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> Unfortunately the quality is very bad and it goes against our national
>
> press codex. I do not understand that some people want to write
>
> only their opinion instead of doing proper research and write the truth.
>
> That is very sad.
>
>
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> There you can see the difference between high quality journalism
>
> and - would like to be - journalism.
>
> It also shows that there are misunderstandings and prejudices between
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> gamers with different disabilities. He is deaf, but does not understand
>
> blind gamers. That would be ok, when he would be listening ....
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>
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> Also the quality in general is not good. It is hard to read and understand.
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> There are points where some readers will miss important information to
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> understand what he wants to say.
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> Best regards,
>
> Sandra
>
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