[games_access] Outstanding news from GDC

Thomas Westin thomas at westin.nu
Fri Mar 21 15:59:01 EDT 2014


Unity have not and as far as I know there is no plugin for it; I ve also yesterday talked to Gamebryo, RAD, Crytek, PS and none has done it. Nintendo and MS will get back to me

Kind regards,
Thomas

(Sent from my mobile)

> On 21 mar 2014, at 06:13, Ben Sawyer <bsawyer at dmill.com> wrote:
> 
> Has Unity done this yet? Or is this problem solved by a Unity plug-in?
> 
>> On Mar 21, 2014, at 1:05 AM, Ian Hamilton <i_h at hotmail.com> wrote:
>> 
>> Epic have time set aside on Friday afternoons where devs are free to work on whatever they want. In the space of one of those afternoons one of the Unreal devs knocked out some colourblind filters, so after a couple more days' tweaking they've now been included as part of the Unreal engine, so developers can see through colourblind eyes as they work.
>> 
>> There's a bit of a caveat in that the options are fairly deep in the display preferences, but that aside, that's a huge number of AAA devs who now have the tools necessary to avoid excluding CVD gamers.
>> 
>> Show floor photo:
>> 
>> http://s16.postimg.org/m15uu0ct1/IMAG0928.jpg
>> 
>> Ian
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> 
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