[games_access] Microsoft "Ease of Access" call for accessibility ideas:
Barrie Ellis
barrie.ellis at oneswitch.org.uk
Tue Dec 15 09:14:57 EST 2015
:) Thanks, Thomas.
On 14 December 2015 at 21:22, Thomas Westin <thomas at westin.nu> wrote:
> Great initiative Barrie!
>
> I have
> - voted (of course!)
> - blogged about it here
> http://igda-gasig.org/2015/12/14/promote-very-broad-difficulty-adjustment-in-games/
> - and linked it from the start page of igda-gasig.org
>
> /Thomas
>
>
> 14Dec 2015 kl. 20:38 skrev Barrie Ellis <barrie.ellis at oneswitch.org.uk>:
>
> Hi all,
>
> I've just popped a call to Microsoft for maybe the most forgotten, and yet
> often easiest feature to consider for Xbox games (and we've long called for
> it at the IGDA GASIG):
>
>
> https://xbox.uservoice.com/forums/335163-ease-of-access/suggestions/11075151-promote-very-broad-difficulty-adjustment-in-games
>
> It's something that maybe doesn't fall under the CVAA requirements:
> https://www.fcc.gov/consumers/guides/21st-century-communications-and-video-accessibility-act-cvaa
>
> And yet, it's one of the most inclusive accessibility features. Offer
> easier play options, and make the range as broad as you can. There's no
> such thing as too easy for many players.
>
> From a selfish side, Xbox One games having very broad difficulty level
> adjustment would make many games easier for those using "Gaming Redux"
> methods (reducing controls down, such as a standard joypad game down to
> one-stick and a couple of buttons, or at the extreme end, down to a single
> button/switch).
>
>
> I'm rambling. Would be hugely appreciated if you'd take the time to
> sign-up/sign-in and vote. Especially for the game difficulty area!
>
> Cheers,
>
> Barrie
> OneSwitch
>
>
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>
>
>
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