[games_access] CSUN talks
Ian Hamilton
i_h at hotmail.com
Fri Jan 8 22:13:19 EST 2016
Indicating increased awareness - couldn't agree more!
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</div><!-- originalMessage --><div>-------- Original message --------</div><div>From: Eleanor <eleanor at 7128.com> </div><div>Date: 08/01/2016 21:44 (GMT+01:00) </div><div>To: IGDA Games Accessibility SIG Mailing List <games_access at igda.org> </div><div>Subject: [games_access] CSUN talks </div><div>
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That is great Ian.
To add one more accessibility talk to the collection, I am doing a talk
on January 16th, in Boston, for the FIGTalks entitled, "Inclusivity: How
to Maximize the Number of Customers for your Game. This talk will cover
21 relatively simple accessibility accommodations to make the game
accessible to the maximum number of people.
The audience for these talks are indie game developers. It is my hope
that this will make some of them pay attention to accessibility and
increase the number of accessible games.
I hope the increase in the number of accessibility talks indicates an
increased awareness of the issues.
Eleanor Robinson
7-128 Software
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