[games_access] GAconf

Tara Voelker tvoelker at igda-gasig.org
Tue Feb 28 11:16:41 EST 2017


We ended up having exactly 81 attendees (87 if you include staff) in attendance according to Max and Jess who worked registration. Very pleased with the turn out!

Sent from my iPhone

> On Feb 28, 2017, at 8:03 AM, gramenos <gramenos at ics.forth.gr> wrote:
> 
> This is fantastic!
> Congrats everyone :-) :-) :-)
> 
> Dimitris
> 
> Στις 2017-02-28 17:49, Ian Hamilton έγραψε:
>> Seems to have been a success! Good turnout including lots of AAA devs
>> and platform/publisher decision makers, talks well received and lots
>> of new connections made.
>> As well as Tara and I we also had Chad Jess Max and Shane on the day,
>> who pulled it off without a hitch.
>> "It's not everyday you see so much passion about accessibility. Loved
>> the talks at GAconf today."
>> "Today's GAconf was absolutely fantastic. Thank you for a wonderful
>> and inspiring day of talks!"
>> "Had such a great time today at GAconf and met some amazing people.
>> Accessibility is happening!"
>> "Lots of energy in this room, peeps wanting to make games more
>> accessible for all"
>> "The game accessibility conference is by far the most interesting
>> conference I have ever been to. I love being a game dev."
>> There were twelve talks which were all recorded, they need editing
>> and captioning first but after that they'll be going up on the IGDA's
>> YouTube channel.
>> Ian
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>> The main SIG website page is http://igda-gasig.org
> 
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